Beacons at the build height limit no longer crash the LOD builder.
Fake LODs are now replaced with real LODs when new chunks are generated.
Pausing LOD building no longer freezes regions on Folia.
Lighting on MC 1.20.1 is now somewhat tolerable.
Servers based on Spigot 1.20.1 have a bug that offsets all lighting data by 64 blocks on the Y axis, but the plugin now detects this and applies a work-around.
Lighting for first datapoint in a column is now sampled correctly.
First datapoint is usually air, so this problem was rarely visible.
Block data for worlds taller than ~2000 blocks is now sampled correctly.
Changed:
Various config comments have been improved.
Plugin channel name for server/client communication has been shortened for compatibility with Minecraft versions older than 1.13.
This also means compatibility with Distant Horizons 3.0.0.
Added:
Track players using Distant Horizons.
Track client render distance.
Chat warning for players that have Distant Horizons, but connect with Distant Generation disabled.
Config option to ignore world height map.
For DH 2.4.0 - 2.4.5
release14 декабря 2025 г.
PSA: This release contains a change to the LOD data format which requires a rebuild of all LODs.
Old LODs will automatically be deleted and rebuilt when requested, but you can also use the pregen command like normal if you'd like.
Changed
Log message "DH config for player" disabled
Named threads (thanks to @SootyOwl)
Added
Server key feature for servers with multiple addresses
Version mismatch message in player chat
Support for Distant Horizons 2.4.0
For DH 2.3.3 - 2.3.6
release31 октября 2025 г.
Нет описания изменений
Distant Horizons Support 0.11.0-SNAPSHOT
beta14 августа 2025 г.
Added support for colored beacon beams.
Added support for "3d biomes".
Added options to configure which events to use for LOD updates.
Added option to send a "fake chunk" for unexplored areas of the world.
Added option to mask certain block types as other types.