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DeathScatter

DeathScatter

DeathScatter lets you configure how far items scatter when a player dies. Simple, lightweight, and fully configurable.

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DeathScatter

DeathScatter is a lightweight and high-performance Paper plugin that gives you full control over how items behave when a player dies. Whether you want items to burst out in a wide radius or stack perfectly on a single pixel, DeathScatter has you covered.

Features

  • Custom Scatter Radius: Configure exactly how far items spread (0 to 50 blocks).
  • Anti-Scatter Mode (Radius 0): Unlike Vanilla Minecraft, setting the radius to 0 forces all items to stack perfectly on one spot with zero velocity.
  • High Performance: Optimized to only trigger on death with minimal overhead.
  • Safety Limit: Built-in cap of 50 blocks to prevent lag or accidental chunk loading issues.
  • Live Reloading: Change settings on the fly with /deathscatter reload.
  • Global Support: Works seamlessly across all worlds.

Configuration

# The radius in blocks within which items will be scattered.
# 0 = Anti-Scatter (perfectly stacked items)
# 1 = Standard spread
# Max: 50.0
scatter-radius: 1.0

Commands & Permissions

CommandDescriptionPermission
/deathscatter reloadReloads the configuration filedeathscatter.reload

Developed with ❤️ by mistr_kebab

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Совместимость

Minecraft: Java Edition

1.21.x

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Лицензия:
Опубликован:4 месяца назад
Обновлён:4 месяца назад
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