Список изменений
Fixed:
- Resolved a critical state management issue where applying transformations to a bone (e.g.,
scale,item,offset) would reset any previously applied transformations. The bone's state is now persistent across separate commands, allowing for cumulative adjustments.
Added:
- New
offsetMechanism: Added anoffsetmechanism toBMBoneTag. This allows scripters to apply a local positional offset to a bone using aLocationTagwithout altering its currently displayed item or scale. Syntax:adjust <bone> offset:<location>. - New
view_rangeMechanism: Added aview_rangemechanism toBMBoneTag. This allows scripters to set the render distance of a bone's display entity in blocks, using a decimal value. This is useful for hiding model parts in certain camera perspectives. Syntax:adjust <bone> view_range:<#.#>.
Changed:
- The
itemmechanism forBMBoneTaghas been refactored. It no longer accepts aLocationTagfor an offset. Its sole purpose is now to set theItemTagfor the bone, preserving any existing offset or scale.
Файлы
DBetterModel-3.4.0-DEV.jar(41.69 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
3.4.0
Загрузчики
BukkitPaperPurpurSpigot
Версии игры
1.21–1.21.8
Загрузок
37
Дата публикации
8 мес. назад
