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Плагины/Damage = Border
Damage = Border

Damage = Border

Spawns all players in a world border that expands whenever someone takes damage.

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DamageBorder

A Minecraft plugin where the world border expands every time a player takes damage.
Inspired by Bastighg

The border is synced across all dimensions – same size, configurable per-world center, active in Overworld, Nether, and End.


Features

  • Damage-based expansion – Every time a player takes damage, the world border grows by a configurable amount
  • Multi-dimension sync – Border size is the same in every dimension; per-world centers are auto-set when a player first enters that world
  • Full protection – Players cannot walk or break blocks outside the border; if they try to move further out, they get teleported back to the center
  • Statistics – Track damage per player and total border expansions
  • Reloadable config – All settings can be changed ingame and reloaded without a server restart

Commands

CommandDescription
/damageborder or /dbShow help menu
/damageborder resetReset border to starting size
/damageborder size <value>Set border to a specific size
/damageborder infoShow current border size, center, and maximum
/damageborder centerTeleport to the border center of your current dimension
/damageborder damageShow your damage statistics
/damageborder totaldamageShow total damage from all players
/damageborder togglemessagesToggle border expansion broadcast messages
/damageborder reloadReload configuration from disk

Permission: damageborder.admin (default: op)


Config

# Starting border size in blocks
startSize: 1

# Current border size (persists across server restarts)
currentSize: 1

# How much the border grows per damage point
growthPerDamage: 1

# Maximum border size (-1 = infinite)
maxSize: -1

# Default border center (for worlds without specific center)
center:
  world: world
  x: 0
  z: 0

# Per-world centers are auto-set when a player first enters that world
world_centers:

# Message settings
messageSettings:
  showExpansionMessages: true
  showJoinMessages: true

World centers (like the End spawn platform) are automatically detected and saved the first time a player enters that world. You can also set them manually in world_centers.


Часто задаваемые вопросы

Совместимость

Minecraft: Java Edition

26.2.x26.1.x1.21.x

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Лицензия:
Опубликован:10 месяцев назад
Обновлён:3 недели назад
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