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-Added <include_entities> parameter to to_range action type, whether the action must also apply to other entities and not only players.
-Added %is_critical% variable to player_attack event.
-Added %player_is_present% variable to custom events to check whether the player exists in the executed event or not.
-Fixed issue with hide_join_message action type on player_join events.

Plugin that constantly checks for conditions on certain events and executes custom actions!