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Плагины/ClientModGate
ClientModGate

ClientModGate

Detect and block unauthorized client-side mods before players join your server.

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!ClientModGate

is not an anti-cheat; it is better than anti-cheat.

While anti-cheats block cheats when they are detected in use, our plugin blocks unauthorized clients as soon as they attempt to log in.

FeatureClientModGateAnti-Cheat
Detect modsYesNo
Enforce rules before gameplayYesAfter suspicious activity
Allow, monitor, or block each modYesNo
Display the detected mod loader and componentsYesLimited
Detect movement and combat cheatsLimitedYes
Detect silent clients through their behaviorLimitedYes
Best use caseMod controlBehavioral analysis

You do not need a companion client mod to make it work. It is compatible, with the Fabric, NeoForge and Vanilla versions of the game. The Fabric and NeoForge and Vanilla versions can be used ass without needing any extra mods.

Built for server owners who want clear client reports, configurable mod

!Feature

!features

FeatureDescription
Built-in mods38 built-in mods covering known cheat clients and unfair client-side advantages
Player inspectionDetailed player inspection with detected mods, visible client components, loader information and confidence level
Rule modesThree rule modes: allow, monitor or block
PunishmentsProgressive punishments with strikes, temporary bans and permanent bans
Modular filesModular .cmg mod files, with one clear file for each installed rule
Mod installationMod installation from Modrinth, CurseForge or local files
AdministrationFull GUI and command support for server administrators
LanguagesEditable English and French messages
Staff alertsPrivate staff alerts that can open the full player report
History and logsSaved scan history and audit logs for detections, punishments and configuration changes

!How it works

  1. The Minecraft client sends a request to join the server. This is the step when someone wants to play on the server.

  2. Then ClientModGate gets this request. Starts checking the client to see what is going on.

  3. Next the system looks at the Minecraft mods that are installed on the players client. This is like a scan to see what mods they have.

  4. After that ClientModGate checks to see if it finds any mods that are not allowed. This is a decision, for the security of the server.

  5. Finally ClientModGate makes a decision based on what it found.

  • If ClientModGate does not find any blocked mods then the player can join the server.

  • If ClientModGate finds a blocked mod then the player cannot join the server and the connection is denied by ClientModGate.

!How it work

Need help?

ClientModGate includes 20 pages documentation If you want to see it

Партнёрский материал

Сервер для плагина ClientModGate - как у профи

Плагин ClientModGate создан для серверов: на своём сервере вы настраиваете его под себя и решаете, кому играть. Создать сервер с плагином ClientModGate для друзей можно за пару минут - BungeeHost всё уже подготовил.

Часто задаваемые вопросы

Совместимость

Minecraft: Java Edition

26.1.x

Платформы

Поддерживаемые окружения

Сервер

Зависимости

Ссылки

Детали

Лицензия:
Опубликован:2 месяца назад
Обновлён:2 месяца назад
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