!ClearLag !Bukkit !Spigot !Paper !Purpur
| Placeholder | Function | Explanation |
|---|---|---|
| %clearlag_nextclear% | Next Clear Time | Displays the time remaining until the next scheduled automatic entity clear. The output is formatted in a readable format, such as 5m 30s (5 minutes and 30 seconds) |
| %clearlag_nextclear_seconds% | Extension for nextclear | Displays the time remaining until the next scheduled automatic entity clear. Only in Seconds will be Displayed |
| %clearlag_autoclear_enabled% | Show If AutoClear Is On/Off | Show If AutoClear Is On/Off |
| %clearlag_autoclear_interval% | Shows the Time of Auto Clear | Displays the time set for auto clear |
| %clearlag_lastclear_items% | Shows Stats for last Auto Clear | Shows how many items were removed during auto clear. |
| %clearlag_lastclear_entities% | Shows only entitys for last Auto Clear | The exact number of entities removed during the last auto-clear (excluding items) |
| %clearlag_lastclear_total% | Shows what was deleted in the last clear | The total number of all removed entities (items + other) during the last clear |
| %clearlag_stats% | Last Clear Statistics | Shows the number of entities that were removed during the most recent automated or manual clear action. Example output: 150 entities have been removed |
| %clearlag_entity_total% | Total Entity Count (Server) | Provides the absolute count of all entities currently loaded across all worlds on the server. |
| %clearlag_entity_world_ | Entity Count (Per World) | Displays the number of entities in a specific world defined by replacing |
| %clearlag_ram% | RAM Usage | Reports the server's current Java Virtual Machine (JVM) memory usage. It typically shows the used memory versus the total allocated memory in megabytes (MB). Example output: 1024.55 MB / 2048 MB |
| %clearlag_mobs_total% | Total Entity Count (Mobs) | The total number of all living mobs (animals and monsters, excluding players, items, etc.) |
| %clearlag_loaded_chunks% | Total Chunks Loaded Chunks | The total number of all loaded chunks on the server |
| %clearlag_chunkunload_threshold% | Shows how many mobs have been set until the chunk is unloaded | Displays the set entity threshold for automatic chunk unloading. |
| %clearlag_lastunload_chunks% | Displays the total number of Chunks discharged during the automatic discharge scan | The total number of all Chunks That got unloaded while the auto unload scan |
The ClearLag++ plugin for Minecraft servers is a powerful tool for increasing server performance and comprehensively combating lag. It offers a variety of intelligent features to ensure smooth and stable operation.
Automatic Cleanup:
Automatically removes dropped items and entities after a configurable time, with a visible countdown.
Targeted Removal:
Administrators can selectively remove hostile, passive, or all mobs using /clearlag killmobs or /clearlag nuke.
Redstone & Physics Optimization:
Limits the update rate of redstone components and prevents lag from mass falling-block events (sand/gravel) or piston-heavy contraptions.
Entity & Tile Entity Limiter:
Sets strict limits for Item Frames, Armor Stands, Vehicles, Projectiles, and Tile Entities (Hoppers, Chests, Spawners) per chunk and globally.
Mob Spawn & Breeding Limiter:
Controls the natural spawn rate and prevents breeding lag by limiting the number of animals per chunk.
AI Optimization for Mobs:
Reduces processor load by throttling or removing the AI of mobs that are far from players.
Environmental & Connection Control:
Throttles fire spread, liquid flow, and portal usage. Includes a Packet Rate Limiter (ProtocolLib) to stop network-based lag.
Performance Metrics & Monitoring:
Provides real-time statistics on TPS, MSPT, CPU utilization, and RAM usage. Includes a BossBar Performance Meter for live monitoring.
Dynamic View Distance:
Automatically scales server-wide view distance and simulation distance based on real-time TPS and player activity.
Performance Alerts & Snapshots:
Notifies administrators and automatically saves Lag Snapshots (detailed reports) when performance spikes or falls below thresholds.
Diagnostic Tools:
The Chunk Scanner identifies chunks with high entity counts, while the Lag Profiler highlights performance bottlenecks.
Multi-World & Time Support:
Features Per-World Profiles and Time-Based Rules allowing for unique settings during day, night, or event modes.
Comprehensive Integration:
Full native support for LuckPerms, Discord webhooks, PlaceholderAPI, and third-party plugins like MythicMobs, EliteMobs, Nexo, Oraxen, Citizens, and more.
LuckPerms
All permissions/commands can be managed via LuckPerms
See my other Projects Modrinth
This Plugin is currently in Beta
ClearLag Plugin
Copyright (c) [fernsehheft] [2026]
All Rights Reserved.
This software is proprietary and may not be redistributed, modified, or used for commercial purposes without the express written permission of the copyright holder.
If something doesn't work, you can let me know on Discord or on my SpigotMC Page
If you have any suggestions for improvement or new ideas, please let me know on my dc
!https://bstats.org/plugin/bukkit/ClearLagPlusPlus/27588
If you are interested in a partnership or have other private matters to discuss, simply reach out via:

🎆Trusted on 2200+ Servers🎆⭐Controlls Mob Spawning ⭐Limits Armor Stand⭐Item Frames⭐Laggy Chunkfinder and Unloader⭐And many more features⭐Check it out Yourself⭐1.18-26.1.2⭐Bukkit/Spigot/Paper/PurPur⭐