
Chained Together
Chain yourself to other players! Stay within 10 blocks or get pulled back together - inspired by the game "Chained Together"
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Chained Together 2.0.4
release17 января 2026 г.Changelog
[2.0.4]
Fixed
- Lead visibility at distance - Leads now automatically refresh every 5 seconds, fixing the issue where they would become invisible when players moved far apart
- DUST/REDSTONE particle not working - Fixed REDSTONE particle type not displaying (renamed to DUST in 1.21, requires special handling)
- Particle toggle overlap - Fixed bug where toggling particles off then on would show both particles AND leads simultaneously
Changed
- Updated particle type names in Config GUI to use correct 1.21 names (DUST, HAPPY_VILLAGER, SMOKE, WITCH)
Chained Together 2.0.3
release17 января 2026 г.Changelog
[2.0.3]
Fixed
- Server crash with particle mode - Fixed infinite loop that caused server to freeze/hang when using particle chains
- Chain lead not visible - Lead now properly renders between chained players
- Chain lead position - Moved from head level to waist level for better visuals
Improved
- Chain entity hitbox - Uses
GENERIC_SCALEattribute to shrink bat hitbox to nearly zero, preventing interference with mining/combat - Particle performance - Optimized particle system:
- Particles only sent to chain members instead of all players
- Increased spacing from 0.3 to 0.5 blocks
- Added 50 block max distance cap
- Skip particles when players are very close
Added
- Config GUI (
/chainconfig) - In-game configuration interface for admins- Toggle settings with visual ON/OFF indicators
- Adjustable numeric values with +/- buttons
- Cycle through particle types
- Save & apply changes instantly without server restart
Chained Together 2.0.2
beta17 января 2026 г.Changelog
[2.0.2]
Fixed
- Chain lead hitbox issue - Players can now mine, hit, and interact without the chain entity blocking their actions.
Added
- Config GUI (
/chainconfig) - New in-game configuration interface for admins- Toggle settings with visual ON/OFF indicators
- Adjustable numeric values with +/- buttons
- Cycle through particle types
- Save & apply changes instantly without server restart
Chained Together
release6 января 2026 г.Version 1.21.11 support
Chained Together v2.0
release18 октября 2025 г.🎉 Chained Together v2.0 - Changelog
⚠️ Breaking Changes
- Configuration file redesigned - backup before updating!
- Old chains will not persist
✨ Major Features
- 🔗 Multi-player chains - Chain up to 10 players in sequence
- 👑 Leader system - First player controls the chain
- 🎨 Particle mode - Choose between leads or customizable particles
- 🔄 Auto-rejoin - Players automatically rejoin their chain on login
- 💀 Death modes - Friendly respawn or group death (configurable)
- 🏔️ Underground support - Respawns work in caves/mines
- 👨💼 Admin GUI - Visual chain builder with drag-and-drop
- ⚙️ Extensive config - Customize everything
🐛 Bug Fixes
- Fixed entity collision/interaction issues
- Fixed respawn location on surface when group underground
- Fixed lead drops
- Fixed physics flinging
- Fixed performance with many chains
- Fixed chain breaking on disconnect
📋 New Commands
/chainadmin- Visual chain builder GUI/chainkick- Kick specific members/chainforce- Admin force create/chainbreakall- Admin break any chain/chaintp- Teleport to chains/chaininfo- View chain details/chainlistall- List all chains
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Лицензия:MIT
Опубликован:6 месяцев назад
Обновлён:2 месяца назад