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Плагины/BodyHealth - Locational Health & Damage
BodyHealth - Locational Health & Damage

BodyHealth - Locational Health & Damage

Simulate health per body part | highly customizable | scriptable effects | raytracing | API & Addons

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15
Все версииBodyHealth v2.3.5

BodyHealth v2.3.5

Release8 мес. назад

Список изменений

  • Added a new config option that allows using the /kill command to kill players with the KILL_PLAYER effect as that's more consistent across different server software than using the API

  • Added meta effects WHEN_DAMAGED & WHEN_HEALED. These allow triggering effects only when conditions are met due to the player taking damage or regenerating. For example, when_damaged/sound/minecraft:entity.bogged.hurt at effects.BODY.INTERMEDIATE would trigger the sound when the state of your body changes from NEARLYFULL to INTERMEDIATE (damage), but NOT when it changes from DAMAGED to INTERMEDIATE (regeneration).

  • Categorized effects into persistent, one-time and meta effects

  • Improved effect keyword matching to allow case-insensitive identifiers

  • Updated validation methods to reflect the above

  • Corrected config comments

Файлы

BodyHealth-2.3.5.jar(2.75 MiB)
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Метаданные

Канал релиза

Release

Номер версии

2.3.5

Загрузчики

Paper
Purpur
Spigot

Версии игры

1.21–1.21.5

Загрузок

47

Дата публикации

8 мес. назад

Загрузил

ID версии

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