
AuroraQuests
A versatile, GUI-based quest plugin featuring customizable quest pools, leaderboards, leveling, and extensive plugin integrations.
2.2.0
release9 ноября 2025 г.- Fix biome filter on <1.21.3
- Added multipliers option for tasks that support types array.
my_task:
task: KILL_MOB
display: "Something"
args:
amount: 100
types:
- "minecraft:zombie"
- "mythicmobs:SkeletalKnight"
multipliers:
"mythicmobs:SkeletalKnight": 10
2.1.0
release30 октября 2025 г.REQUIRES LATEST AURORA LIB 2.4.0+
Per player localization support added
https://docs.auroramc.gg/auroraquests/per-player-localization
In every one of your messages files, you can add a new section, named custom (which is already there if you do a fresh install:
custom:
something: Hello world
npc:
quests: <white>Quests
These values are available in the AuroraQuests menus and other configs like quest complete/levelup messages. You can reference them as {{something}} or {{npc.quests}}. Notice the dot (.) notation for nested structures.
To enable per player localiaztion:
First, follow the steps, to enable it in Aurora: https://docs.auroramc.gg/aurora/per-player-localization
then in your config.yml you have to:
- set
languageto your preferred default - set
per-player-localetotrue
Other fixes
- Fix timed-random quests not starting again when they aren't completed, but the start-requirements are not met anymore. Now once you roll a quest, it will always start until you finish or reroll it.
- Update ExcellentShop hook, now you need the latest version of it.
- Do not count fishing loot from AuraSkills twice
2.0.3
release17 сентября 2025 г.- Use
EventPriority.NORMALto fix FARM/BLOCK_LOOT objectives when Eco plugins are on the server, messing with the event
2.0.2
release7 сентября 2025 г.- Fix MM integration for levelled mobs
- Fix ExcellentShop integration when using older versions
- Ensure tasks list is initialized before adding new task via asyncInterval - thanks Grabsky
2.0.1
release5 августа 2025 г.Hotfix some event registration issues when a player have smelt and craft objectives at the same time (and potentionally other combinations)
