
ApoCinematicCore
A high-performance cinematic engine for Minecraft designed to create ultra-smooth camera paths and dynamic entity tracking. Perfect for trailers and professional content creation without impacting server performance.
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🎥 ApoCinematicCore — Changelog v1.0.1-beta
Author: ApoloCR | Status: Feature Update | Date: April 2026
This update focuses on precision recording tools and sub-tick fluidity optimizations while maintaining the core timing stability.
🚀 New Features
- Point-Based Recording System — A new command structure for frame-perfect cinematic sequences.
/cinematic rec <name> <point_number> <time>— Record specific coordinates and rotations as keyframes with custom timing./cinematic rec <name> <time>— Standard continuous recording remains available.
✨ Smoothing & Stabilization
- Linear Frame Interpolation (
lerpFrame) — The engine now calculates smooth intermediate positions (X, Y, Z, Yaw, Pitch) between recorded ticks, providing a high-fidelity visual experience without jitter. - Smart Angle Wrap-around — Implemented rotation normalization to prevent the camera from spinning 360° when crossing the 350° to 10° threshold.
- Adaptive TPS Scaling — The system monitors server health. If TPS drops below 18.0, sub-tick smoothing automatically scales down to 1 to preserve server resources, restoring full fluidity once stable.
- Anti-Bounce Stabilization — Integrated gravity-dampening logic during playback to eliminate micro-vibrations caused by vanilla Minecraft physics.
⚠️ Version Notes
- Timing Integrity — Playback duration remains strictly 1:1 with the original recording, ensuring perfectly timed cinematics for synchronized events.
- Performance — Minimal CPU overhead, designed for high-end networks requiring stable 20.0 TPS.
✅ Version Status Summary
- Timing: Correct (Recording = Playback) 🟢
- Recording: Point-based system fully active 🟢
- Smoothness: Sub-tick linear interpolation enabled 🟢
- Performance: Adaptive scaling & Anti-bounce active 🟢
Файлы
ApoCinematicCore-1.0.1-beta.jar(453.32 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
1.0.1-beta
Загрузчики
PaperPurpur
Версии игры
1.8.9–26.1.2
Загрузок
9
Дата публикации
20.04.2026
