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Плагины/ApoCinematicCore
ApoCinematicCore

ApoCinematicCore

A high-performance cinematic engine for Minecraft designed to create ultra-smooth camera paths and dynamic entity tracking. Perfect for trailers and professional content creation without impacting server performance.

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Все версииApoCinematicCore 1.0.1-beta

ApoCinematicCore 1.0.1-beta

Beta20.04.2026

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🎥 ApoCinematicCore — Changelog v1.0.1-beta

Author: ApoloCR | Status: Feature Update | Date: April 2026

This update focuses on precision recording tools and sub-tick fluidity optimizations while maintaining the core timing stability.


🚀 New Features

  • Point-Based Recording System — A new command structure for frame-perfect cinematic sequences.
    • /cinematic rec <name> <point_number> <time> — Record specific coordinates and rotations as keyframes with custom timing.
    • /cinematic rec <name> <time> — Standard continuous recording remains available.

✨ Smoothing & Stabilization

  • Linear Frame Interpolation (lerpFrame) — The engine now calculates smooth intermediate positions (X, Y, Z, Yaw, Pitch) between recorded ticks, providing a high-fidelity visual experience without jitter.
  • Smart Angle Wrap-around — Implemented rotation normalization to prevent the camera from spinning 360° when crossing the 350° to 10° threshold.
  • Adaptive TPS Scaling — The system monitors server health. If TPS drops below 18.0, sub-tick smoothing automatically scales down to 1 to preserve server resources, restoring full fluidity once stable.
  • Anti-Bounce Stabilization — Integrated gravity-dampening logic during playback to eliminate micro-vibrations caused by vanilla Minecraft physics.

⚠️ Version Notes

  • Timing Integrity — Playback duration remains strictly 1:1 with the original recording, ensuring perfectly timed cinematics for synchronized events.
  • Performance — Minimal CPU overhead, designed for high-end networks requiring stable 20.0 TPS.

✅ Version Status Summary

  • Timing: Correct (Recording = Playback) 🟢
  • Recording: Point-based system fully active 🟢
  • Smoothness: Sub-tick linear interpolation enabled 🟢
  • Performance: Adaptive scaling & Anti-bounce active 🟢

Файлы

ApoCinematicCore-1.0.1-beta.jar(453.32 KiB)
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Метаданные

Канал релиза

Beta

Номер версии

1.0.1-beta

Загрузчики

Paper
Purpur

Версии игры

1.8.9–26.1.2

Загрузок

9

Дата публикации

20.04.2026

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ID версии

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