
Adrenaline
🔥 Get powerful buffs when your health is low, and kill an enemy to avoid a penalty!
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Adrenaline v1.1.1
release18 января 2026 г.Adrenaline v1.1.1
Changelog
- Fixed Console Spam: Resolved an issue where "Rush extended" and "Victory rush triggered" logs were flooding the console during high-activity events.
- Issue Tracker: Added a direct link to the issue tracker in
plugin.ymlfor easier bug reporting.
Improvements
- Significantly reduced log noise for better performance and readability.
- Bumped version to
1.1.1.
Adrenaline v1.1.0
release26 ноября 2025 г.Adrenaline v1.1.0 - The "Tactical" Update
This update introduces active gameplay mechanics, visual improvements, and full integration support!
Changelogs:
💉 The Adrenaline Shot
You are no longer limited to passive triggers! We've added a new consumable item:
- Force Trigger: Consuming the shot instantly triggers an Adrenaline Rush, even at full health.
- Crafting Recipe: Craftable with an Iron Nugget, Redstone Block, and Glass Bottle.
- Balanced: Respects the standard cooldown and triggers the "Crash" state afterwards.
✨ Visual Particle Effects
Combat is now more immersive with configurable particle auras:
- Rush State: Players emit "Angry Villager" particles to show they are powered up.
- Crash State: Players emit "Smoke" particles to show they are exhausted.
- Configurable: You can change the particle types, amounts, and intervals in the config.
🔌 PlaceholderAPI Support
Full soft-dependency support for PlaceholderAPI has been added! You can now display Adrenaline stats in scoreboards, tab lists, and holograms using:
%adrenaline_state%(Rush, Crash, Ready, etc.)%adrenaline_cooldown%(Time remaining)%adrenaline_rush_active%(True/False)%adrenaline_killstreak%(Current kill streak)
🔧 Changes & Improvements
- Added
adrenaline-shotsection toconfig.yml(Crafting only). - Added
particlessection toconfig.yml. - Optimized particle spawning for Folia's threaded regions.
Adrenaline v1.0.0
release12 ноября 2025 г.Adrenaline v1.0.0
Changelog:
- Added the core Adrenaline Rush mechanic.
- Added the optional Crash and Victory Rush system.
- Added configurable buffs, debuffs, sounds, and messages.
- Added
/ad statsGUI to track kills, streaks, and more. - Added admin commands (
/ad reload,/ad trigger, etc.). - Added support for WorldGuard.
- Added support for Folia, Paper, and Purpur.
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Лицензия:MIT
Опубликован:5 месяцев назад
Обновлён:2 месяца назад
