旧版本手动修复操作方法:直接点击 Download 下载此版本的安装包(mrpack格式)-> 用压缩软件直接打开 -> 进入 overrides 文件夹 ① -> 在启动器打开旧版本游戏文件夹 ② -> 将 ① 中的 patchouli_books 文件夹整个放入 ② 中 -> 重启游戏即可
服务端依然使用 v2.3
EN
Fix the Wild Book can't open
Old version manual fix method: Download this new pack (in mrpack format) -> Open it directly with compression software -> Navigate to overrides folder ① -> Manually open the old version game folder separately ② -> Copy the entire patchouli_books folder from ① to ② -> Restart the game
Server pack is still v2.3
v2.3
CN
小幅降低僵尸强度
隐藏无法获取/制作的物品
修复多人模式不发放初始物品的问题
修复终焉之日按键配置名称的问题
修复村民出售弹药堆叠数量的问题
修复 100 天后
仍出现血月的问题
不显示游戏结束的问题
取消烈焰人刷怪笼自动销毁
大幅增加防具盔甲值
修改初始三件套装备
删除商店方块配方
流浪商人不再会出现
隐藏不常用和无用按键绑定
添加和修改模组以优化体验和性能
清理冗余配置文件
加强村民守卫
血量由 40 增加到 60
玩家能够随意打开守卫背包给予装备和配置跟随
添加城市建筑种类和战利品箱数量
添加新超平坦预设(数据包)
现在血条显示更简洁
更新枪械模组
补充模组汉化
添加更多引导
完善荒野手册
添加更多提示
添加更新日志
EN
Slightly reduce zombie strength
Hide items that can't be obtained/made
Fix multiplayer won't get starter items
Fix key binding name of mod End of Days
Fix villager selling ammo stacks
Fix after 100 days that
Blood moon still appears
The game end prompt won't be displayed
Blaze spawner will no longer break
Significantly increase armor defense
Change the initial three equipments
Delete Store block recipe
Wandering trader will no longer appear
Hide infrequent and useless key bindings
Add and modify mods to optimize experience and performance
Clean up redundant config files
Strengthen villager guard
HP increased from 40 to 60
Player can open the guard's inventory and give equipment/follow commands
Add new city building types and increase loot chest quantities
Add new superflat preset (datapack)
Health bar display is now more concise
Update TACZ
Add more guide
Improve Wild Book
Add more tips
Add changelog
Zombie Invade 100 Days v2.3
release10 декабря 2025 г.
v2.3
CN
小幅降低僵尸强度
隐藏无法获取/制作的物品
修复多人模式不发放初始物品的问题
修复终焉之日按键配置名称的问题
修复村民出售弹药堆叠数量的问题
修复 100 天后
仍出现血月的问题
不显示游戏结束的问题
取消烈焰人刷怪笼自动销毁
大幅增加防具盔甲值
修改初始三件套装备
删除商店方块配方
流浪商人不再会出现
隐藏不常用和无用按键绑定
添加和修改模组以优化体验和性能
清理冗余配置文件
加强村民守卫
血量由 40 增加到 60
玩家能够随意打开守卫背包给予装备和配置跟随
添加城市建筑种类和战利品箱数量
添加新超平坦预设(数据包)
现在血条显示更简洁
更新枪械模组
补充模组汉化
添加更多引导
完善荒野手册
添加更多提示
添加更新日志
EN
Slightly reduce zombie strength
Hide items that can't be obtained/made
Fix multiplayer won't get starter items
Fix key binding name of mod End of Days
Fix villager selling ammo stacks
Fix after 100 days that
Blood moon still appears
The game end prompt won't be displayed
Blaze spawner will no longer break
Significantly increase armor defense
Change the initial three equipments
Delete Store block recipe
Wandering trader will no longer appear
Hide infrequent and useless key bindings
Add and modify mods to optimize experience and performance
Clean up redundant config files
Strengthen villager guard
HP increased from 40 to 60
Player can open the guard's inventory and give equipment/follow commands
Add new city building types and increase loot chest quantities
Add new superflat preset (datapack)
Health bar display is now more concise
Update TACZ
Add more guide
Improve Wild Book
Add more tips
Add changelog
Zombie Invade 100 Days v2.2
release27 июля 2025 г.
2025.8.4
修复服务端无法启动的问题 (Fix server starting)
CN
添加闪烁标语
修改游戏窗口图标
修复第 1 天显示 Day 2
修复 100 天后天数跳数
血月由平均 10 天改为逐渐提高频率,并在第 95~100 天一定发生
平滑淡入淡出血月红色晕影
现在血月期间月亮会变红
更新枪械模组(新枪械、配件和自动换弹)
添加枪械附魔
修改村民交易和荒野手册以适配新内容
添加和补充部分缺失的汉化
更新和修改一些模组
核心模组僵尸游戏改为终焉之日(整合包适配版)
你所期待的全新入侵进化机制(共 100 天)
10 觉醒进化:僵尸意识开始觉醒,隔墙有耳(透视目标),并开始获得属性加强
20 基础进化:互相跟随,成群结队,皮革装备
30 技巧进化:持盾,爬梯子,铁装备
40 远程进化:使用弓箭,抛投三叉戟,金装备
50 敏捷进化:来回跳跃以便接近玩家,钻石装备
60 搭建进化:放置方块
70 下界进化:使用末影珍珠,免疫营火、岩浆块、熔岩,下界合金装备
80 挖掘进化:破坏方块,无法被困住
90 终极进化:使用TNT,骑幻翼,自爆
EN
Add splash texts
Modify game window icon
Fix Day 1 being displayed as Day 2
Fix day count splashing after Day 100
Blood Moon: Change from an average occurrence every 10 days to gradually increasing frequency, with a guaranteed occurrence between Days 95~100
Smooth the fade-in and fade-out of the Blood Moon's red vignette effect
The moon now turns red during Blood Moons
Update TaCZ (new guns, attachments, and automatic reloading)
Add gun enchantments
Adjust villager trades and the Wilderness Guide to adaptive new content
Change core mod "Zombie Game" to "End of Days" (modpack-adapted version)
The highly anticipated new evolution mechanism:
Day 10 Awakening Evolution: Zombies develop rudimentary consciousness, target detection through walls, and start evolution
Day 20 Basic Evolution: They follow each other in groups and wear leather armor
Day 30 Skill Evolution: They use shields, climb ladders, and wear iron armor
Day 40 Ranged Evolution: They wield bows, throw tridents, and wear golden armor
Day 50 Agility Evolution: They jump back and forth to close in on players and wear diamond armor
Day 60 Construction Evolution: They place blocks
Day 70 Nether Evolution: They use ender pearls, gain immunity to campfires, magma blocks, and lava, and wear netherite armor
Day 80 Digging Evolution: They break blocks and can no longer be trapped
Day 90 Ultimate Evolution: They use TNT, ride phantoms, and self-destruct
Modify villager trades (sell ink sac and slime ball; increase the number of trade counts; reduce the selling price of some items; increase the recycling price of some items)
Сборка модов Zombie Invade 100 Days воссоздает зомби-апокалипсис в новых версиях Майнкрафт. Стройте укрепления, сражайтесь с ордами и выживайте 100 дней в мире, где каждый день - борьба за жизнь.