
Serene Pioneers 2
The next season of the Serene Pioneers modpack, this time with a heavy focus on providing RPG-like content
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Serene Pioneers Season 2 2.1.3
release10 сентября 2025 г.Changelog 2.1.3
- No notable changes, mostly bug fixes and improvements
Mods
- Updated several mods
Serene Pioneers Season 2 2.1.2
release2 сентября 2025 г.Changelog 2.1.2
Mods
- Updated several mods
Serene Pioneers Season 2 2.1.1
release28 августа 2025 г.Changelog 2.1.1
- Updated to NeoForge 21.1.205
Mods
- Removed
- Better Jukebox (Was causing issues with other sounds like Goat Horns being only played in one channel.)
- Sound Physics Remastered (It can cause performance issues in certain situations. If you didn't experience any issues you can add the mod to your instance since it's purely client side.)
- Updated several mods
Configs
- Cataclysm
- Balanced Ignis
- Changed health multiplier from 1.5 to 1.4
- Changed damage multiplier from 1.2 to 1.3
- Changed natural healing from 25 to 5
- Changed damage distance from 15 to 30
- Changed damage cap from 20 to 30
- Changed damage time from 15 to 10
- Balanced Ignis
- ClientSort
- Changed default sort order from Creative to Raw ID (properly sorts items by mod)
- Create
- Changed Toolbox range from 10 to 20
- EveryCompat
- Removed Storage Drawers compatibility because you can just use the Framing table to get the same result and it should slightly reduce loading times
- Oh the biomes we've gone
- Enabled Eroded Borealis (will only generate in new chunks)
Serene Pioneers Season 2 2.1.0
release21 августа 2025 г.Changelog 2.1.0
- Updated RPG Overlays to 1.0.0-a.2
- Fixed the Armor Overlay not being hidden when the HUD is hidden
- Updated Serene Pioneers RPG datapack to 2.0.10
- Fixed mining tree gaining XP when using tools with silk touch, this was not supposed to happen
- Slightly nerfed the XP gain for the mining tree
- Slightly changed the layout of mining tree, making the block interaction range skill optional in case some people don't like the increased range
- Added a recipe for Bulk Ending to create Dragon's Breath bottles
- Updated the default options.txt. This will not change any of your current settings, it will only be used when there is no existing options.txt file in your instance folder.
- Cataclysm bosses have been slightly rebalanced, see below for changes
- Removed a weird recipe for crafting Redstone Blocks from Lapis added by Void Totems (until the mod author fixes it in the mod)
- Made certain structures more spread, see below for details
- Removed the Occultism Trinity Gem since I see no good reason to be able to capture bosses
Experimental additions - these mods are client side only and can be disabled and configured either in your instance or within the game via the mod configs screen
- Sound Physics Remastered (makes sounds have reverb and more realistic physics)
- Better Jukebox (makes it so discs played in a Jukebox are played like actual background music, no longer blowing out your left or right ear with extremely directional audio)
Mods
- Added
- Better Jukebox
- Create Food (MOAR FOOD)
- MixinTrace Reforged (for debugging crashes)
- Rebind Narrator (you can now change the default keybind for the narrator, or remove it completely)
- Sound Physics Remastered
- Removed
- Create Wizardry (upon closer inspection the recipes were way too easy and broken)
- More Culling (was causing a few rendering issues with certain transparent blocks and people recommended to me to remove the mod because it causes too many issues in general)
- Vanilla Delights (it doesn't really add much and we're trying to trim some unnecessary mods)
- Updated
- AsyncParticles
- Basic Weapons
- Bookshelf
- Cataclysm
- Combat Roll
- Corpse x Curios API Compat
- Enchant Limiter
- Geophilic
- Horseman
- KeyBind Bundles
- Kiwi
- Moonlight Lib
- Not Enough Recipe Book
- OctoLib
- Oh the biomes we've gone
- Prickle
- Rhino
- Storage Drawers
- Theurgy
- Traveler's Backpack
- VillagerConfig
Configs
- Cataclysm
- Balanced the following bosses
- Ignis
- Changed health multiplier from 1.25 to 1.5
- Changed damage multiplier from 1.0 to 1.20
- Maledictus
- Changed damage multiplier from 1.0 to 1.10
- Scylla
- Changed damage multiplier from 1.0 to 1.25
- Changed damage cap from 22 to 20 (how much damage you can do in one hit)
- Harbinger
- Changed health multiplier from 1.25 to 1.4
- Changed damage multiplier from 1.0 to 1.25
- Ignis
- Balanced the following bosses
- Occultism
- Increased the Additional Max Item Types for Stabilizers Tier 2 and above by 50% (128 > 192, 256 > 384, 512 > 768)
- Serene Seasons
- Disabled Seasonal crops, meaning all crops and saplings will grow normally in all seasons
- Structurify
- Changed the spacing and spread factors for the following structures
- Yggdrasil: doubled the spacing and separation for Asgard, Alfheim Tree, Helheim and Runic Fracture
- Changed the spacing and spread factors for the following structures
Serene Pioneers Season 2 2.0.2
release13 августа 2025 г.Changelog 2.0.2
- Updated to NeoForge 21.1.200
- Updated Serene Pioneers RPG datapack to 2.0.9
- Added missing Better Combat integration for all weapons in Cataclysm and Cataclysm Spellbooks
- Slightly buffed the Bags of Holding
- Slightly rebalanced Waystone travel cost, reducing it a bit. Waystones are still not meant to be the main mode of travel, hence why I'm keeping the cost somewhat high. I want to encourage players to use other forms of travelling like trains, horses and airplanes instead.
- Spyglass Improvements is now also included in our server version of the pack which means you can finally equip Spyglasses in the belt slot and still use them (derp).
Mods
- Added
- Shorkie (BLAHAJ!)
- Updated
- 3D Skin Layers
- CreativeCore
- Enderscape
- Extreme sound muffler
- Pufferfish's Biome Dither
- Puzzles Lib
- Storage Drawers
Configs
- Bag of Holding
- Changed Leather tier row count from 1 to 2
- Changed Iron tier row count from 3 to 4
- Changed Gold tier row count from 6 to 8
- Waystones
- Changed the distance scaling XP cost multiplier from 1 to 0.5 (meaning if you want to travel 1000 blocks you'll need 500 XP, equivalent to about 19 levels)
- Capped max XP cost for intradimensional travel at 1500 (equivalent to the XP needed to get to level 30 from 0)
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:10 месяцев назад
Обновлён:6 месяцев назад