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Модпаки/Serene Pioneers 2
Serene Pioneers 2

Serene Pioneers 2

The next season of the Serene Pioneers modpack, this time with a heavy focus on providing RPG-like content

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Serene Pioneers Season 2 2.1.3

release10 сентября 2025 г.

Changelog 2.1.3

  • No notable changes, mostly bug fixes and improvements

Mods

  • Updated several mods

Serene Pioneers Season 2 2.1.2

release2 сентября 2025 г.

Changelog 2.1.2

Mods

  • Updated several mods

Serene Pioneers Season 2 2.1.1

release28 августа 2025 г.

Changelog 2.1.1

  • Updated to NeoForge 21.1.205

Mods

  • Removed
    • Better Jukebox (Was causing issues with other sounds like Goat Horns being only played in one channel.)
    • Sound Physics Remastered (It can cause performance issues in certain situations. If you didn't experience any issues you can add the mod to your instance since it's purely client side.)
  • Updated several mods

Configs

  • Cataclysm
    • Balanced Ignis
      • Changed health multiplier from 1.5 to 1.4
      • Changed damage multiplier from 1.2 to 1.3
      • Changed natural healing from 25 to 5
      • Changed damage distance from 15 to 30
      • Changed damage cap from 20 to 30
      • Changed damage time from 15 to 10
  • ClientSort
    • Changed default sort order from Creative to Raw ID (properly sorts items by mod)
  • Create
    • Changed Toolbox range from 10 to 20
  • EveryCompat
    • Removed Storage Drawers compatibility because you can just use the Framing table to get the same result and it should slightly reduce loading times
  • Oh the biomes we've gone
    • Enabled Eroded Borealis (will only generate in new chunks)

Serene Pioneers Season 2 2.1.0

release21 августа 2025 г.

Changelog 2.1.0

  • Updated RPG Overlays to 1.0.0-a.2
    • Fixed the Armor Overlay not being hidden when the HUD is hidden
  • Updated Serene Pioneers RPG datapack to 2.0.10
    • Fixed mining tree gaining XP when using tools with silk touch, this was not supposed to happen
    • Slightly nerfed the XP gain for the mining tree
    • Slightly changed the layout of mining tree, making the block interaction range skill optional in case some people don't like the increased range
    • Added a recipe for Bulk Ending to create Dragon's Breath bottles
  • Updated the default options.txt. This will not change any of your current settings, it will only be used when there is no existing options.txt file in your instance folder.
  • Cataclysm bosses have been slightly rebalanced, see below for changes
  • Removed a weird recipe for crafting Redstone Blocks from Lapis added by Void Totems (until the mod author fixes it in the mod)
  • Made certain structures more spread, see below for details
  • Removed the Occultism Trinity Gem since I see no good reason to be able to capture bosses

Experimental additions - these mods are client side only and can be disabled and configured either in your instance or within the game via the mod configs screen

  • Sound Physics Remastered (makes sounds have reverb and more realistic physics)
  • Better Jukebox (makes it so discs played in a Jukebox are played like actual background music, no longer blowing out your left or right ear with extremely directional audio)

Mods

  • Added
    • Better Jukebox
    • Create Food (MOAR FOOD)
    • MixinTrace Reforged (for debugging crashes)
    • Rebind Narrator (you can now change the default keybind for the narrator, or remove it completely)
    • Sound Physics Remastered
  • Removed
    • Create Wizardry (upon closer inspection the recipes were way too easy and broken)
    • More Culling (was causing a few rendering issues with certain transparent blocks and people recommended to me to remove the mod because it causes too many issues in general)
    • Vanilla Delights (it doesn't really add much and we're trying to trim some unnecessary mods)
  • Updated
    • AsyncParticles
    • Basic Weapons
    • Bookshelf
    • Cataclysm
    • Combat Roll
    • Corpse x Curios API Compat
    • Enchant Limiter
    • Geophilic
    • Horseman
    • KeyBind Bundles
    • Kiwi
    • Moonlight Lib
    • Not Enough Recipe Book
    • OctoLib
    • Oh the biomes we've gone
    • Prickle
    • Rhino
    • Storage Drawers
    • Theurgy
    • Traveler's Backpack
    • VillagerConfig

Configs

  • Cataclysm
    • Balanced the following bosses
      • Ignis
        • Changed health multiplier from 1.25 to 1.5
        • Changed damage multiplier from 1.0 to 1.20
      • Maledictus
        • Changed damage multiplier from 1.0 to 1.10
      • Scylla
        • Changed damage multiplier from 1.0 to 1.25
        • Changed damage cap from 22 to 20 (how much damage you can do in one hit)
      • Harbinger
        • Changed health multiplier from 1.25 to 1.4
        • Changed damage multiplier from 1.0 to 1.25
  • Occultism
    • Increased the Additional Max Item Types for Stabilizers Tier 2 and above by 50% (128 > 192, 256 > 384, 512 > 768)
  • Serene Seasons
    • Disabled Seasonal crops, meaning all crops and saplings will grow normally in all seasons
  • Structurify
    • Changed the spacing and spread factors for the following structures
      • Yggdrasil: doubled the spacing and separation for Asgard, Alfheim Tree, Helheim and Runic Fracture

Serene Pioneers Season 2 2.0.2

release13 августа 2025 г.

Changelog 2.0.2

  • Updated to NeoForge 21.1.200
  • Updated Serene Pioneers RPG datapack to 2.0.9
    • Added missing Better Combat integration for all weapons in Cataclysm and Cataclysm Spellbooks
  • Slightly buffed the Bags of Holding
  • Slightly rebalanced Waystone travel cost, reducing it a bit. Waystones are still not meant to be the main mode of travel, hence why I'm keeping the cost somewhat high. I want to encourage players to use other forms of travelling like trains, horses and airplanes instead.
  • Spyglass Improvements is now also included in our server version of the pack which means you can finally equip Spyglasses in the belt slot and still use them (derp).

Mods

  • Added
    • Shorkie (BLAHAJ!)
  • Updated
    • 3D Skin Layers
    • CreativeCore
    • Enderscape
    • Extreme sound muffler
    • Pufferfish's Biome Dither
    • Puzzles Lib
    • Storage Drawers

Configs

  • Bag of Holding
    • Changed Leather tier row count from 1 to 2
    • Changed Iron tier row count from 3 to 4
    • Changed Gold tier row count from 6 to 8
  • Waystones
    • Changed the distance scaling XP cost multiplier from 1 to 0.5 (meaning if you want to travel 1000 blocks you'll need 500 XP, equivalent to about 19 levels)
    • Capped max XP cost for intradimensional travel at 1500 (equivalent to the XP needed to get to level 30 from 0)

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Клиент и сервер

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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:10 месяцев назад
Обновлён:6 месяцев назад
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