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Scavengers of Ancient Power

Scavengers of Ancient Power

Explore the edges of reality and discover long-forgotten artifacts teeming with untapped power.

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V7.7

release15 июля 2025 г.
  • Updated all mods
  • Spawn is now always (0, 0) by default
  • Fixed incorrect version on title screen

V7.6

release17 июня 2025 г.
  • Critical bug fixes

V7.4

release19 апреля 2025 г.

A new world is recommended for this update but not strictly necessary. There are new structures added and minor world gen changes, but nothing that will cause world corruption.


New Additions:

  • Many new quest additions
  • Added Ice and Fire Community Edition
  • Added Mutant Monsters
  • Added Monsters in the Closet
  • Added Mobs of Mythology
  • Added Mutants and Zombies
  • Added Rotten Creatures
  • Added Iron Chests
  • Added Summoner's Scrolls
  • Added Serious Player Animations + Serious Reanimated
  • Added SoundsBeGone
    • This allows players to disable any sound effect
  • Added Leaves be Gone
    • This should help lag in newly generated Spruce biomes
  • Added ImmediatelyFast (configured to be compatible with ModernUI)
  • Swapped AmbientSounds for Atmosfera
    • AmbientSounds doesn't work with SoundsBeGone so this was a necessary change for this new accessibility addition
  • Added an easy recipe for the tier one recall mirror to make it more accessible early game
  • Enabled FancyVFX "improved bow" (player and mobs have a circle showing when they are charging their bow and where their projectile will go)
    • This is configured to be less obstructive than it normally is

Other Changes:

  • Updated all mods
  • Enemies now have shorter i-frame window, making them easier to hit with high attack speed or weapons that fire multiple projectiles.
  • Huge buffs to the Marium's Soulslike Weaponry gun items, making them viable options for a ranged weapon build
  • Changes to cave generation to make surface caves go much deeper and longer
  • Changes to the names of some mobs and items to differentiate them from ones with identical names
  • Armor tweaks to common mobs to assist with early game
  • Camera sway no longer changes crosshair's position on vertical axis
  • Fog has been added back to water
  • Adjusted brightness levels in the Nether
  • Disabled some dynamic lighting due to performance issues in large structures
    • Player-held items still work as normal
  • Jade tooltip now dodges boss/raid bars
  • Jade tooltip no longer has icons by default (this feature was very buggy and not very useful)
  • Greatly reduced the amount of time Advancement Plaques will stay on screen
  • Reduced the number of bubble particles in bubble columns by 95%
    • This will massively reduce the noise and lag in Bathhouses
  • Reduced the amount of smoke emitted from campfires
    • This will help improve lag in villages
  • Changed default damage particle behavior to "rising" (was "has gravity")
    • This should improve damage particle visibility when fighting large mobs like bosses
  • In-world health bars now work properly with shaders enabled
  • Greatly improved default appearance of Euphoria-patched shaders
  • Disabled dynamic handheld lighting in default settings of pre-installed shaders (this prevents it from being rendered twice)
  • Added small menu enhancements with ModpackUtils
    • Links to SAP mod page available on main menu
    • Better custom icon and title
    • Low RAM alert

V7.3

release28 марта 2025 г.

Hotfix:

  • Fixed a bug that caused an Archer quest to be incompletable

V7.2

release27 марта 2025 г.

Hotfix:

  • Fixed erroneous quest text for Glass Ocean referencing a missing feature
  • Added Magister invasions back to Glass Ocean

Совместимость

Minecraft: Java Edition

1.20.x1.19.x

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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:3 года назад
Обновлён:9 месяцев назад
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