
On Ancient Ground
The Ancient Earth holds many mysteries to be discovered!
On Ancient Ground 2.0-alpha-1
alpha20 февраля 2026 г.On Ancient Ground 2.0: Alpha 1
Many changes have happened since last time, mainly the port to 1.21.1 and TFC v4 as well as a rebrand. This is a work on progress, it is stable and somewhat tested. Its being uploaded so that people can finally play the pack, and report any bugs they may find.
For support you can join the Discord Server, you can also use the issues tab on the GitHub repository.This is subject to change but you can ping @_gourmand (me) on the discord server for now at least.
Content Changes
- 5 rock types have been fully integrated with TFC: Breccia (Caupona's Felisc Tuff) Komatiite (Create Mod's Scoria) Blackslag Picrite Basalt (Pastel's Basal Marble) Travertine (Vanilla dripstone) Argillite (Vanilla stone) Nephelinite (Vanilla deepslate)
- 3 Custom rock types: Peridotite Serpentine Blue Schist
- Pastel wood types now have some TFC variants such as: Tool Racks Sluices Sewing Tables Scribing Tables Shelves
- Caupona's fruit trees were integrated as TFC-like fruit trees.
- Andesite Alloy has been replaced with Steel.
- The custom metals have plated blocks and all variants of ingots, sheets, etc.
- Custom metals list is now: Aluminium (Expensive metal for aircraft and other uses) Aluminium Bronze (Create Big Cannons integration) Cast Iron Alloy (Create Big Cannons integration) Hardened Steel (Create Big Cannons integration) Nethersteel (Create Big Cannons integration) Electrum (Create: Crafts and Additions integration) Lead (No uses yet)
- Added Galena, an ore for lead,
- Added Bauxite, an ore that can be ground into kaolinite powder, found in sedimentary rocks.
- Added Anthracite, a rare but more powerful coal found in metamorphic rocks.
- There is now only one variant of Astikor Carts' carts as Astikor Carts TFC was removed.
- Quark backpack recipe was gated behind Pastel.
- Pastel's clovers now generate in TFC's Overworld.
- A variety of new textures.
- Removed Waterwheels and Windmills from Create.
- Removed Create washing recipes for TFC's sands and gravels.
- Added olive pomace as fuel.
- Disabled by default, and experimental, feature where certain ores can rarely spawn poisonous dust clouds when broken.
- Migrated from the "kubejs" namespace to "modpack"
- New panorama and title as part of re-brand.
Probably forgot about something, and about a lot of smaller things.
Mod Changes
Too many to list but i'll try my best lol.
Added
- Sodium (replacing embeddium)
- C2me (now available on Neoforge)
- Scalabe lux (now available on Neoforge)
- Accurate Block Placeement.
- TFC Vessel Tooltips.
Removed
- Corn Delight
- Barbeque's Delight.
- Musket Mod
- Simple Voice Chat (server owner can add the mod themselves, and player can choose to opt in)
- Epic Knights & addons.
- Sacks and Such (no port yet)
- FirmaCiv (no port yet)
- FirmaCiv+ (no port yet)
- TFC water flasks (no port yet)
- TFC Hammer Time (no port yet)
- TFC Artisanal (no port yet)
- Breezy (no port yet)
- Steam n Rails (no port yet)
- Astikor Carts TFC (performance concerns, astikor carts redux is still in the pack)
- Visual Workbench (performance concerns)
Golden Horizons 1.11
release14 сентября 2025 г.Golden Horizons 1.11
I might want for this to be a "long term support" release, where it will get patches over time as bugs are found and so on. Its mostly as I don't really have the time for larger stuff, I will slowly continue the Spectrum integration and other misc things. BTW if there is anybody willing to contribute to the modpack feel free to ask on Discord. If there are any road blocks I can try my best to resolve them.
Changes
- Added Wrought Iron buckets, capable of carrying lava (but not any other molten/hazardous fluid).
- You can make a snow shovel out of stainless steel, it can mine a 3x3x3 area of snow.
- Buckets can how be placed decorationally. (this is to circumvent a TFC feature that makes it hard to use normal buckets in recipes)
- The bucket requirments in Spectrum recipes are more reasonable.
- The Spectrum "Creating Life" chapter should be now be largly possible.
- Vanilla chains can now be made, which are required by Create for package transport.
- Create mod's transmitter is now cheaper.
- Ores now can be isolated like raw stone and drop as ore blocks.
- Food items that are made from meat items are noe more consistent with what they should accept.
- Added snow bricks.
Fixes
- Beacons now fully function.. assuming you can manage the long journey to get one.
- Fixed the dead glistering melon crop models.
- Fixes to misc warnings/errors in logs.
- Quarks hotbar changer is enabled.
- Detected set block be gone mod was added to stop the log from being spammed when in the Deeper Down.
- Kaolinite brick has the correct texture now.
- Custom malachite (Spectrum) ores now have revelations.
- Advancements optimiser had its cooldown reduced, meaning advancements should be more responsive.
- A clay dupe by using deployers to make unfired items and then recycling that back into clay.
Enjoy
Will be going abroad soon, Silksong has released and its going great so far, and school is getting pretty difficult. The beta for TFC 1.21 just got announced and once enough TFC addons update (probably for the alpha or standard release versions is my guess) ill start on porting the pack, but my time is a bit limited as I mentioned at the start of the paragraph. XD.
Golden Horizons 1.10
release4 августа 2025 г.Golden Horizons 1.10
This is a largely QoL update, mods that fill in some niches like trading, automation and inventory management. A lot of Spectrum's core content was been integrated, and it is possible to go through its entire "main" progression now. (certain features still need a lot of work. like memories & mob heads.).
New Content
- Lithic Coins has been added, it allows you to mint coins out of any metal with features like designs, year minted, and basic security. Very hard, but not impossible to counterfeit.
- Toolbelt was added, it adds a toolbelt that can store tools which you can easily cycle through to save on inventory space.
- Create: Mechanical Extruder was added, allowing you to automate the production of Ingeous rocks, though with Extrusive Igneous rock taking far longer to form.
- Create mod propellers are now made with stainless steel. (want feedback on this, I feel gating it )
- Mods have been updated (Terrafirmacraft, Firmalife, Artisanal, Water Flasks, Immersive Aircraft, Modernfix & a few more)
Spectrum integration
- You can now make supports out of Spectrum's wood types
- The Glisterng Melon crop now acts like any other TFC crop.
- The quern can now grind Spectrum gemstones into powder.
- Blocks that hold fluid now work with TFC fluid containers.
- Amaranth can be ground into flour which can be used to preserve it and is now used in place of grains in many recipes.
- Anvil crushing will have a rework that has been started, but not finished.
- The Deeper Down is now considered "playable", its world generation has had many changes to better fit into TFC (including making it possible for collapses to happen!) Such as:
- Loose rock and twigs spawn in the Deeper Down.
- Wild Amaranth now generates in the Crystal Gardens.
- Aloe and Sawblade Berry bushes have TFC like variants that generate replacing the old ones.
- Ores now generate (but inside of geodes, usually made of hardened basalt or schist).
Bug Fixes
- Added some items to tags and made certain recipes use tags (unfired vessels, etc)
- leather straps from Epic Knights and Sack n Such have been unified.
Enjoy
There might be a 1-2 month gap (usually just one) in updates, though I will try to release bug fixes if something comes up. Ill start to get less time for making the pack from late August onwards. The next update will probably just have a custom guide book I want to make aswell as small changes and fixes.
Golden Horizons 1.9
release8 июля 2025 г.Golden Horizons 1.9
After this update the mod list is nearly finalised. I am thinking of setting up a Java profiler and seeing if anything uses more RAM than is worth it. The integration of Spectrum is going well, I wouldn't recommend going to its dimension yet since I dont have hardened stone and collapses to working properly but almost everything else is ready.
New Content
- Rustic Delight was added, allowing you to make many new food items using existing items like peppers and calamari. (and ingredients for batter, which can be used for pancakes!)
- Create has been updated to version 6, some recipes were edited to be more reasonable. (given vaults are made from blue steel and were used in some recipes.)
- Rustic Delight adds two crops, which has been given the TFC crop treatment. You can find Cotton in warm and medium-rainfall areas and Coffee in warm and dry areas.
- When placing cobblestone with mortar in your off-hand or by right-clicking it with mortar, you can mortar the cobblestone meaning it no longer landslides. (it still collapses like raw stone.)
- Create mod windmills and water wheels are now craftable, and usable, just place the waterwheels in the river the same as you would with TFC ones, (and not like you normal do with Create waterwheels).
- Aluminium can now to made, by charging "raw aluminium mixture" which is made from kaolinite and redstone. This aluminium is used for aircraft.
- You can now craft honeycomb, should allow a few more building blocks and a few recipes to be made.
- You now use Firmalife's beeswax instead of honeycomb to wax copper blocks.
- [CHANGE] Hammering of blooms and weak steel is now done with presses since Vintage Improvements has not updated.
Spectrum Integration
- Spectrum's wooden blocks now craft into and use lumber like in TFC.
- Amaranth has been made into a proper TFC like crop.
- The stone types found in the dimension act like other TFC stones, having cobblestone and loose rocks and so on.
- These stone types also had some of their names changed: Vanilla stone -> Argillite Deepslate -> Nephelinite Dripstone -> Travertine Basal Marble -> Picrite Basalt
- Enchanter had some obsolete enchantments removed.
- Spectrum's structures should use TFC blocks when applicable. (some vanilla blocks just drop TFC variants, such as flowers since TFC's barely bloom.)
- The dimensions worldgen was slightly adapted to use TFC blocks (stone blobs use TFC stones and the hard-coded large ore veins had their block swapped.)
Modlist Changes
- Create and addons updated to newest versions.
- Added Create: Picky Wheels
- Added Rustic Delight
- Added Block Swap
- Added TFC Water Flasks
- Removed Vintage Improvements
- Removed Vintage Kubejs
- [RESOURCE PACK] Removed Lopy's Copper Coating
- [RESOURCE PACK] Added Old Copper Stuffs
Enjoy :)
The "expanded" scope of the modpack is seemingly getting close to being finished, custom content and suggestions will be more of a priority. I might try to look into this idea expanding soap and chalk making: https://tree.taiga.io/project/gourmandd-golden-horizons-ideas-suggestions/us/30?kanban-status=10332830 .
- _Gourmand (Discord), Gourmandd (GitHub)
Golden Horizons 1.8
release6 июня 2025 г.Golden Horizons 1.8
This update sees a good few random bits and bobs, mostly from mod updates. The beginning of the TFC x Spectrum compatibility has been implemented, Spectrum's early to mid-game should be fully accessable (keep in mind that the ores are a bit tricky to find). No compatibility other than recipes has been made to the lategame, while "the place" is accessable I havn't touched it at all. Some minor nitpicks also need to be sorted out with Spectrums earlygame. Create v6 in the modpack is on the horizon, Create Big Cannons just released a beta release that is compatible.
I'm considering making a public Trello board for ideas and concepts, aswell as tracking certain features. Any thoughts? I don't think I can make the board items publically editable but ping me and I can make a suggestion item for you, plus it means you don't need a Trello account.
New content
- Spectrum's worldgen features are now seen in the world, watch out for mysterious rocks and basalt spheres!
- Almost full recipes compatibility for Spectrum with TFC, most recipe types were checked over.
- Added Architects Palette and made all its recipes compatible.
- Reworked how to get polished and brick blocks from other mods and vanilla. (considering making it an in-world interaction?)
- Loot table auto compatibility script, this might have been the hardest part of adding structures: making sure players didn't get vanilla items instead of TFC ones.
- New hand-drawn modpack icon.
- Fixed a few misc recipes like for cannon parts, that were unobtainable or missing.
- Added TFC music support to Now Playing (it shows the right name and artist)
- I want feedback on this, Vanilla music (only C418 tracks) has been added as a uncommon track to play instead of just having the 4 same TFC tracks playing. Menu Music is the same (except for a little secret).
- Updated TFC Artisanal, did some minor additions to its new content.
- Updated Simple Voice Radios, this is a large update and the create themed resource pack has been removed since it was for a much older version of the mod. (I might try to make something similar.)
Modlist changes
Added
- Firmaciv+
- Async Locate
- Flevorium
- Now playing
- Forge CIT (support for resource packs, but also for an idea I have)
- Architects Palette
Removed
- Crabbers Delight (didn't really fit in with everything else, and bit of a pain to configure)
- TFC canes (content overlap with Sacks and Such)
Resourcepacks
Disabled by default. I added my new resource pack that changes the TFC bush models.
Enjoy :3
I'm hoping to add some new crops next update.
"the place" will require so many worldgen tweaks... This is going to be a headache. Atleast I already know what I'm doing because of the "Aether incident".
- _Gourmand (Discord), Gourmandd (GitHub)
