![Medieval MC [NEOFORGE] MMC5](https://cdn.modrinth.com/data/EdlfMbVD/6b4f88cfa0b14922e545aed5eb5b6ee3040df17f_96.webp)
Medieval MC [NEOFORGE] MMC5
Version 1.21.1 | Medieval Fantasy RPG Adventure & Exploration for Modern Minecraft!
10.1K
12
Medieval MC [NEOFORGE] MMC5 v18
release27 мая 2025 г.[Quality of Life Update]
Mod Changes
- 🟢 Added Eternal Nether (by Fuzs)
- 🟢 Added Climate Rivers (by Fuzs)
- 🟢 Added HT's TreeChop (by hammertater)
- 🟢 Added Polymorph (by TheIllusiveC4)
- 🟢 Added Dyed Flames (by Fuzs)
- 🟢 Added Cerulean (by Txni)
- 🟢 Added Golem Spawn Fix (by bo_bo0)
- 🔵 Updated 28 mods
Config Changes
- Disabled near-broken Tool/Armor replacement in Inventory Profiles Next
- Disabled the Uncrafting Table
- Disabled some Update Checkers/Mod Notifications
- Added Excalibur Texture support for Magnum Torch
Medieval MC [NEOFORGE] MMC5 v14
release12 марта 2025 г.MMC5 Neoforge v14
[Quality of Life Update]
Neoforge is now 21.1.122
Mods:
- Added Reliquified Twilight Forest
- Added Client Sort
- Added Reliquified Ars Nouveau
- Added TooManyRecipeViewers (TMRV)
- Removed JEI (Replaced by TMRV)
- Removed Polymorph (Crashing issue)
Changes:
- Invokers can now spawn in high-level raids, fixing the previously impossible quest
- Improved some descriptions in the Quest Book
- Added Excalibur textures for Dramatic Doors (thanks Dr1mg!)
- Updated Chinese translations (Thanks USS-Corvan!)
- Added a new spell school: Sound, featuring 8 new spells (Alshanex's Familiars):
- Chord Blast
- Crescendo
- Grand Finale
- Celestial Chant
- Rhapsody
- Clef
- Sonata
- Serenade
- Improved Biome Compatibility with Serene Seasons (Oh the Biomes We've Gone)
- Added Golden Dragon (RPG Companions: Tiny Dragons)
- Several bug fixes and introduction of the Dynamic Target Selector (Hackers n' Slashers)
Medieval MC [NEOFORGE] MMC5 v13
release20 февраля 2025 г.MMC5 Neoforge v13
Neoforge is now 21.1.119
Mods:
- Added Just Another Witchery Remake
- Added Drink Beer Refill
- Added Mystical Oak Tree
- Added Tiny Skeletons
- Added Undergarden Delight
- Added Aether Addon: Protect Your Moa
- Added Cataclysm: Spellbooks
- Added My Nether's Delight
- Added Long NBT Killer
- Added MixinTrace Resmithed
- Added No Report Button
- Added NaNny
- Added ItemPhysic
- Added Improved Village Placement
- Added The Athenaeum
- Added Extra Apoth Compat
- Added EMI Loot
- Added Neruina
- Added Luna
- Removed Carry On (Causing entity data issues in multiplayer)
- Removed More Villagers (Temporary, broken textures)
Configs:
- Mob health will now only render for mobs that you're looking at and are within attack range
- Fixed text in the Attributes GUI being hard to read
- Made relics rarer overall
- Made Infinite Ham much rarer among relics
Updates:
- Added the new Cloud Biome and the Brass Dungeon (Deep Aether)
- Added a new boss, The Eye Of The Storm (Deep Aether)
- Added structures for Deeper and Darker, The Aether, The Undergarden (Farmers Structures)
- Added the Lush Shallow Sea Biome (Eternal Starlight)
- Added the Wind Burst Glyph, which creates a windcharge effect at the target location (Ars Nouveau)
- Added a new bow, Torchbearer (Too Many Bows)
- Added 4 new familiars:
- Illusionist
- Plague Doctor
- Scorcher
- Cleric (Alshanex's Familiars)
- Added 6 new unique items that interact with familiars:
- Life Gem
- Rusty Helmet
- Broken Shield
- Strange Mushroom
- Pandora's Box
- Venomous Spider's Fang, Poison Vial (Alshanex's Familiars)
- Knives are now effective at mining cactus and can insta-mine bamboo (Farmer's Delight)
- Cataclysm bosses are now immune to the poison effect (L_Ender's Cataclysm)
- Fixed snow rarely not melting under trees (Snow Real Magic)
- Fixed potential crash when opening waystone menus (Waystones)
Medieval MC [NEOFORGE] MMC5 v12
release12 февраля 2025 г.MMC5 Neoforge v12 Changelog
Neoforge Version: 21.1.115
Mods
- Added:
- Too Many Bows (by Bandit_Bytes)
- Apothic Compats (by ianm1647)
- Redirected (by Txni)
- Despawn Tweaks (by Txni)
- Removed:
- Let Me Despawn (replaced)
- Better FPS - Render Distance (unintuitive)
Configs
- Added tutorial quests for Apotheosis, including guidance on progressing through World Tiers
- Updated the keybinds quest
- Changed villager names (newly spawned villagers now have more fantasy-like names)
- Disabled Big Moons completely due to a bug
- Updated the Crash Assistant error message for improved clarity
Changes
- Re-added custom Stoneborn textures for Traveler's Backpack
- Added new fantasy villager variants: elves, hobbits, dwarves, and orcs (Thanks GrandPappyJay!)
- Fixed parrying conflicting with tool usage (Hackers n' Slashers)
- Added new Cloud Biome and Brass Dungeon (Deep Aether)
- New Boss: Eye of the Storm (Deep Aether)
- Added 12 new Curios:
- Magic Leaf
- Chain of the Hunter
- Insignia of the Lich
- Forgotten Crown
- Shiny Crown
- Emblem of Electricity
- Ring of Familiar Revival
- Blessed Calyx
- Statue of Willpower
- Invisibility Robes
- Heart of Ender (Alshanex's Familiars)
- Added: Familiar Tome of Alignment Spellbook – Connects with tamed familiars, allowing shared magic attributes (Alshanex's Familiars)
- New Tracks and Music Discs from Aethuys and Quizzly_ (Deep Aether)
- Lots of new Dungeon loot to obtain (Deep Aether)
- Venomites now drop Bio Crystals, used to craft the Antidote to help with Inebriation (Deep Aether)
- Added the Combiner, a new block for crafting new items (Deep Aether)
- Villagers can now place melons and pumpkins (Smarter Farmers)
- Fixed certain entity inventories duplicating when using Loot Pinata (Apotheosis)
- Various small fixes from Complementary Shaders/Euphoria Patches
Medieval MC [NEOFORGE] MMC5 v10
release28 января 2025 г.[Magic Update]
Mods:
- Added GTBC's Spellbooks - Iron's Spells Addon (by GameTechBC)
- Added Discerning The Eldritch (by Ace_The_Eldritch_King)
Changes:
- Fixed Iron's spells being far weaker than intended
- Updated the Crash Assistant screen for better clarity
- Improved compatibility with Entity Interaction Range attribute (Better Combat)
- Touched up the Dark Forest biome with new Dark Oak variants, reduced giant mushrooms, and darker atmosphere (Geophilic)
- Added Hunter Familiar ability to track item-dropping entities (Alshanex Familiars)
- Added Mage Familiar ability to grant charged effect periodically (Alshanex Familiars)
- Added Archmage Familiar ability to transform spell scrolls (Alshanex Familiars)
- Added Druid Familiar ability to bonemeal nearby crops (Alshanex Familiars)
- Added Necromancer Familiar ability to make nearby undead fight each other (Alshanex Familiars)
- Added Summoner Familiar ability to deactivate nearby sculk shriekers (Alshanex Familiars)
- Added Exalted Aurum armor (Armor of the Ages)
- Reworked Spore Sack abilities (Relics)
- Slightly reworked relic generation in chests (Relics)
- Slightly adjusted the balance of Shadow Glaive (Relics)
Fixes:
- Water generating on top of trees in Stony Shores (Geophilic)
- Iron's spells being far weaker than intended
- Hunter familiar AI attacking animals (Alshanex Familiars)
- Shadow Glaive targeting dead mobs (Relics) Safe recipe (Supplementaries)
- Backpack not retaining its name when placed on the ground (Traveler's Backpack)
- Backpack being equipped in the wrong slot on entities (Traveler's Backpack)
- Bug that caused items/upgrades to disappear if inventory didn't initialize properly (Traveler's Backpack)
Совместимость
Ссылки
Детали
Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:1 год назад
Обновлён:10 месяцев назад