
HexCraft
Civilization has collapsed into folklore. Survive a brutal post-apocalyptic, dark fantasy where every wound matters, every expedition demands preparation, and every discovery feels earned.
!Logo
Civilization has collapses into folklore...
The old world still exists...and it's ruins remain.
But nature, disease, forgotten rituals, and things that should have stayed buried have reclaimed what humanity left behind.
HexCraft is a hardcore survival experience where every expedition demands preparation, every wound has consequences, and every mile traveled carries the possibility of discovering something that should have remained forgotten.
!City
🌒 Survival Is the Core System
Gameplay stays close to vanilla at the start—movement, tools, and exploration feel familiar—but survival systems are expanded. Players must manage:
- Thirst
- Temperature
- Sanity
- Limb damage and injury
📖 Progression
Your story begins with nothing.
Survive the wilderness. Manage thirst, temperature, sanity, hunger, bleeding, and catastrophic injury while scavenging the remains of a forgotten civilization. Loot tech, cyberware, modern gear, and handcrafted lore books detailing what happened to the world.
Establish a safe settlement. Earn the trust of villages, explore dangerous ruins, and uncover fragments of lost knowledge.
Master engineering and ritual craft. Augment your body using tech from the old world. Build machines, automate production, and construct the vehicles needed to cross vast distances.
Venture into reclaimed dimensions. Gather the twelve Forgotten Eyes and uncover the path to the End. No waystones and easy fast travel included...find ancient echo keys and utilize the ancient city's portals as fast travel gateways...just like the ancients...
Face horrors buried beneath the world, embrace curses and transformations, and decide what parts of your humanity are worth preserving.
The farther you travel, the stranger the world becomes.
🗺️ The World Pushes Back
Villages and settlements are persistent systems, not loot hubs. Stealing affects NPC behavior over time. Many containers are locked and require lockpicking. Reputation and aggression have consequences.
!Village
🦴 Injury Is Survival
Death is not your only enemy.
Severe wounds can cripple or sever individual limbs, permanently changing how you survive. A shattered leg may leave you crawling to safety. The loss of an arm can prevent the use of shields, tools, or even crafting until it has been repaired.
Bandages, splints, surgery, and medicine become essential, not optional. Golden apples can magically restore flesh.
Sometimes surviving the encounter is only the beginning.
⚙️ Engineering the Impossible
The old world is gone.
What remains are fragments of forgotten science, broken machinery, and a mysterious ore known as physics ore — a substance capable of infusing structures with motion, lift, force, and momentum.
There are no vanilla boats. No convenient vehicles. No easy way across oceans, mountains, or the endless wilderness. Movement must be engineered.
Build steam-powered ships capable of crossing entire seas. Construct massive airships suspended beneath balloons. Create mobile bases, mechanical elevators, railways, factories, and automated production networks. With Create, Clockwork, Valkyrien Skies, and dozens of supporting systems, the world becomes an engineer's playground where entire cities can move, factories can think, and transportation becomes a challenge to overcome rather than a convenience granted.
The farther you wish to go, the more ambitious your creations must become.
!Airship
🌌 Reclaimed Dimensions
The Nether and End are no longer transitional spaces.
Each dimension has been reworked into a fully realized environment with its own progression, threats, and pacing.
The End is no longer a boss rush Access requires 12 unique Forgotten Eyes Progression is gated and intentional
!portal
🪄 Ritual Magic, Alchemy & Transformation
Magic is not a progression of increasingly powerful spells. It is ritualistic, deliberate, and often irreversible. Every choice shapes the kind of practitioner you become, rewarding preparation, knowledge, and sacrifice over raw magical power.
Walk the path of the witch, mastering alchemy, herbalism, and intricate rituals or embrace forbidden alchemy, corruptive blood rituals, and grotesque experimentation. Brew potions that do everything from transfigure your friends into animals to induce spirit walking. Craft a Summoning Altar and with flesh and bone summon spirits and demons. Twist animals and villagers into monstrous servants, cultivate horrific creations, and pursue power that exacts a terrible price.
!Dark Alchemy
Whether you become a wandering hedge witch, an occult practitioner bound by ancient contracts, or a master of eldritch corruption, magic is never free and every path leaves its mark.
!Real Witches do Real Tingz
🩸 Blood and Curses
Not all magic is controlled. Some paths lead to transformation—states that blur the line between ability and affliction.
Vampires and werewolves roam the land...join their ranks, and your new abilities are paired with restrictions, dependencies, and vulnerabilities.
!vamps
🍎 An Apple A Day...
The world did not fall to war, dragons, or demons...
It fell to infection.
The Virus consumed the old world, leaving only ruins and the undead that wander them. Those infected do not truly die, their minds remain trapped inside bodies they no longer control.
Medicine can slow bleeding, mend shattered bones, and restore ruined limbs, but some injuries demand far more.
Golden Apples are among the rarest medicines remaining. They can purge infection, restore catastrophic injuries, and revive recently fallen companions when fed to their corpse (if anything's left of it).
Enchanted Golden Apples possess even greater restorative power, capable of returning flesh and blood to those reduced to skeletal existence.
In a dying world, an apple may be worth more than a kingdom.
☠️ Death Is Not the End
Death is only another path.
When you die, your soul leaves your body and becomes a wandering spirit. In this form, you can bend the will of lesser beings and weaker beasts. If you can manage to find and possess one of the inert skeletal corpses littering the world, you can continue your journey in a skeletal form with all of its advantages and drawbacks...or ascend high into the sky to be reincarnated far elsewhere in the world.
However, be advised that death leaves scars. Die in the Nether and your soul becomes corrupted. Die in The End and you will be permanently warped — a fate not even an Enchanted Golden Apple can reverse.
!Ghost !Dead Bodies
💀 Horror That Creeps, Not Jumps
Not every threat rushes toward you.
Some creatures stalk from the darkness. Some emerge only under specific conditions. Others wait patiently for a careless mistake.
The world is not merely dangerous.
It is haunted.
!Ghoul
🦠 Sculk Is No Longer Contained
The Deep Dark is no longer a buried ruin - it is alive.
Sculk spreads beyond the ancient cities, reclaiming caves, structures, and entire underground ecosystems. Disturb infected regions long enough, and the world itself begins to react: wildlife becomes corrupted, darkness grows unsafe, and strange events begin occurring far from where the infection first started.
Find a way to protect yourself from the curse, or the sculk curse will bind itself to your soul, and follow you into every reincarnation.
What was once sealed beneath the world is beginning to return...
!Sculk
🎮 Controller Support
Full gamepad support makes this modpack perfect for gaming on your TV. Open multiple instances, connect a gamepad, and play with a friend!
Click here for a list of useful default controls. You can always customize them to your liking.
TAB — Radial Menu
E — Open Inventory
R (When in Inventory) — Show Uses for Item (In Inventory)
T (When in Inventory) — Show Recipe (In Inventory)
T — Chat
Left Shift — Sneak / Descend While Flying / Context Actions / Create Ponder
Left Shift + Right Click — Carry Small Mobs/Small Blocks
Left Ctrl — Sprint
Space — Jump / Wing Flap / Flight Mobility
Left Click — Attack / Mine / Cannon Fire
Right Click — Use Item / Interact / Ability Usage
F — Swap Offhand Item
Q — Drop Item
X — Sit / Lay
Shift + X — Crawl
Shift + Space — Flight Descent / Hover Control depending on form or species
R — Primary Power Ability (used for supernatural powers, breath attacks, relic abilities, magic skills, etc.)
G — Secondary Ability / Mobility Skill
V — Transformation Ability / Shift Form / Whisper
B — Leap Ability (Werewolves)
Z — Open Cyberware Menu
F2 — Screenshot
F3 — Debug Menu
F5 — Toggle Perspective
F11 — Fullscreen Toggle
R is intentionally used as the universal “Power Key” throughout the pack for consistency
🤝 Community, Cooperation & Multiplayer: HexCraft is designed for shared risk:
- Piggyback your friends
- Positional voice chat and radios
- Rescue-focused mechanics
- The Essential mod, allows quick and easy multiplayer - No server setup required.
