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Модпаки/Cobbled Chaos
Cobbled Chaos

Cobbled Chaos

The official modpack for the Cobbled Chaos private server. A cozy pack geared for as much integration between Cobblemon and Minecraft as possible, with the addition of QOL, technology and optimization features.

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The Official Modpack of the Cobbled Together Private Server

for Fabric 1.20.1

This is the official modpack for the Cobbled Together private server. Your gameplay experience will not be the same / will probably not function if you try to take this modpack into single player (though you could build a reasonable copy by adding in the server-side mods we've listed underneath features -- like Yung's, Terralith, etc). I may consider publishing a separate pack in the future that has all the server-only mods incorporated back in in their entirety, but this present pack is specifically tailored for the players' clients connecting to our server.

Features

Welcome to a cozy gameplay experience, tooled and tinkered for incrased integration between Cobblemon and Minecraft, intending to bring as much immersion to the combination as possible, while fleshing out concepts that the official Cobblemon release hasn't quite gotten to on its own.

Performance and Optimization
  • Basic culling improvements from More Culling and Entity Culling
  • Comprehensive suite of essential performance mods to speed up the rendering API (Indium), replace the rendering engine (Sodium and add additional features (Sodium Extra)), overhaul optimization and memory (Lithium,ModernFix and Memory Leak Fix), and rewrite the lighting engine (Starlight)
  • Pregenerate your world with Chunky to remove exploration lag
  • And track down any bugs / lag problems / performance issues thanks to spark and its amazing profiling, with CraftTweaker to patch up any inconsistencies in the modpack
QOL
Graphical and Audio Enhancements
Gameplay - Traditional
Gameplay - Cobblemon
Multiplayer Features

Technical Details

Recommended to run with a minimum of 4GB. 8GB is preferred for optimum performance. Fabric handles a lot of the heavy lifting alongside its various optimization mods, but this modpack puts a lot of stress on it (particularly the graphical enhancements implemented client-side.) Further performance can be gained by optimizing your java arguments to tailor them for whichever garbage collector your jvm supports. If you have a reasonable computer and are having performance issues, googling this is potentially your route to fixing it.

Overrides / Licensing

All individual mods can be founded hosted in the Modrinth launcher, except for Macaw's Bridges (https://www.curseforge.com/minecraft/mc-mods/macaws-bridges, which has open modpack permissions), CloudMons (with external permissions), Create: Cobblemon Industrialized (with permissions), Vidya Poke Cries for Cobblemon (<a target="_blank" rel="nofollow noopener noreferrer" href=”https://imgur.com/a/FTbr5er”>Permission), and the Iris & Oculus Flywheel Compatibility Patch (https://www.curseforge.com/minecraft/mc-mods/iris-flywheel-compat) which is kind enough to also have an MIT license and is essential for anyone currently running a shader on a server dependent on Flywheel (ie. running the Create mod). We have also removed the spawn and species files (where species_additions files would prevent conflicts instead) from all of the pokemon datapacks, made several of them compatible with Cobblemon 1.4.1 that otherwise weren't, and removed several pokemon implementations that conflicted with pokemon already in the base mod, or in other included datapacks. See changelogs for further specifics. Extra thanks to all of these mods as well.

Совместимость

Minecraft: Java Edition

1.20.x

Платформы

Поддерживаемые окружения

Клиент

Создатели

Детали

Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:2 года назад
Обновлён:1 год назад
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