
Beta Continued
Block game the way it should have always been. A reinterpretation of Notch’s original vision for Minecraft (beta) that takes place in a modern environment.
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Список изменений
Forge & Mods:
- Added "Configured" mod (development)
- Added "FastSuite" mod (optimization)
- Added "Neurina" mod (optimization)
- Added "Noisium" mod (optimization)
- Added "Enlightened Block Entities" mod (optimization)
- Added "Block Swap" mod (development)
- Added "LootJS" mod (development)
- Added "KubeJS Additions" mod (development)
- Added "ToadLib" mod (library)
- Version 1.0.1 forced upon "Fish Anywhere" mod as its latest update just closes my game!
- Removed "StopVillagerTrades" mod (obsolete)
- Removed "JEITweaker" mod (obsolete)
- Removed "CraftTweaker" mod (obsolete, handled by KubeJS mod now)
- Removed "ToastControl" Mod (obsolete, handled by NostalgicTweaks mod now)
- Removed "Yung" mods & API (obsolete, handled by OpenLoader mod now)
- Removed "No Modern Overworld Flowers" mod (obsolete, handled by BlockSwap)
- Updated Forge version
- Updated all outdated mods
- Updated all scripts to reflect changes made by mods
- Updated & optimized scripts that handle custom content / logic
- Custom logic previously handed by "CraftTweaker" is now handled by "KubeJS"
- Custom data is now loaded via "KubeJS" instead of "Paxi"
- Custom resources are now loaded with "OpenLoader" instead of "Paxi"
Audio & Visual:
- Enabled smooth lighting by default
- Removed mod update reminders
- Removed glint texture
Gameplay, Items & Logic:
PLEASE SEE FUTURE PLANS SECTION AS WELL. REMOVED FEATURES MAY BE RE-INTEGRATED IN FUTURE UPDATES.
- Integrated a stamina system
- Added classic pumpkin logic
- Added classic log placement logic
- Added recipes for gloves
- Updated / tweaked achievements
- Updated crafting recipes for all relevant dyeable items
- Updated recipes for chainmail armor, chains, iron ladders (Twilight Forest), & lanterns
- Updated loot tables for the trial chamber structures
- Adjusted monster spawn cap for better gameplay balance (hopefully)
- Adjusted integration of existing items to account for changed / removed items
- Adjusted food values
- Adjusted boat mechanics
- Adjusted sneak mechanics
- Adjusted recipes to account for removed content
- Adjusted keybinds a little
- Disabled TNT ignition punching (accidentally setting off TNT when trying to break it is awful)
- Recipe for fences updated to match beta
- Bows are no longer invincible
- Sheep no longer eat grass, instead they randomly regenerate their wool
- Renamed "Wither Skeleton" to "Nether Skeleton"
- Zephyr now always drop Wind Charge when killed
- Blaze now have a chance to drop Gold Ingot
- Modified world structure generation to account for removed content
- Modified block generation for many structures
- Small changes to world generation
- Removed a handful of Deep Dark update content
- Removed Elder Guardian
- Removed Guardians
- Removed unnecessary "Waystones" mod items
- Removed (almost) all kinds of non-beta flowers
- Removed Piglin Heads & Piglin Skull Candles (Piglins removed in pre-release 1)
- Removed Blaze Rod & Blaze Powder
- Removed Iron Nugget
- Removed Gold Nugget
- Removed Magma Cream
- Removed Magma Cube mob
- Removed Soul Soil
- Removed Nether Gold Ore
- Removed Crossbow
- Removed Ink Sac
- Removed Potato
- Removed Diorite, Granite, Andesite & variants
- Removed Candle Head blocks
- Removed Lily Pad
- Removed Calcite
- Removed Dripstone / Dripstone Block
- Removed Basalt
- Removed Glow Shrooms
- Removed Tuff
- Removed Crossbow
- Removed Mushroom Stew
- Removed Glistening Melon
- Removed Dried Kelp Block
- Removed Dried Kelp
- Removed Potato
- Removed Phantom Membrane
- Removed Dragon Banner Pattern
- Removed Banner Pattern Guster
- Removed Glow Berries
- Removed Bowl
- Removed Knightmetal Shield
- Removed Candles
- Removed Gilded Blackstone
- Removed Nether Gold Ore
- Removed Large Fern
- Removed Tall Grass
- Removed Brewing Stand
- Removed Lily Pad
- Removed Glow Lichen
- Removed Spore Blossom
- Removed Hanging Roots
- Removed Moss Carpet
- Removed Coarse Dirt
- Removed Rooted Dirt
- Removed Sea Pickle
- Removed Seagrass
- Removed Fern
- Removed Big Dripleaf
- Removed Small Dripleaf
- Removed Soul Torch
- Removed Soul Lantern
- Removed Soul Campfire
- Removed Campfire
- Removed ...others I may have forgotten about
Bug fixes:
- Fixed loot tables failing to spawn reward items
- Fixed blank tables from generating in loot chests
- Fixed dye recipes to ensure proper functionality
- Fixed broken / incorrect food values
- Fixed hitboxes for Iron Gates & Fence Doors
- Fixed modded chest voxels for proper full block rendering
- Fixed many unobtainable items from generating in the world (... but I am sure there are some I am forgetting...)
- Fixed many unobtainable items from being obtainable
- Fixed many unobtainable items appearing in crafting recipes / recipe menu
- Fixed a few obtainable items that were unobtainable
- Fixed fluids from appearing in EMI menu as solid block entries
- Fixed biome-dependent sky colors
- Fixed sub-horizon sky color
- Fixed a few lighting accuracy bugs
- Fixed a few color accuracy related bugs
- Fixed an issue that caused deepslate ores to appear
- Fixed typos and naming for a handful of items / blocks
- Fixed recipes for "Immersive Aircraft" mod
- Fixed recipe for Uncrafting Table
- Other small fixes
Known issues:
- "When the stew is sus" achievement appears. Caused by some mod. Didn't really look
- "x / moonlight:placeable_item" will not go away?
- Splash potions / tipped arrows spawn in dispensers (I have tried many methods to remove them. Someone help)
- A small handful of blocks / items with NBT will spawn even though they are removed (cauldron, soul torches, some hanging blocks)
- Horizon color during sunrise/sunset covers a large portion of the screen at low render distances
- Trials with removed mobs auto-complete & give rewards upon activation
- Spawners containing removed entities can sometimes still spawn (but do not spawn the entity)
- Items display both new & obsolete recipes (some may be impossible, not super common)
- Removed machine suggestions sometimes still appear in EMI interface for non blocks despite being unusable & supposedly removed
- Structures removed consequently as a result of removed biome / content will cause the search command to hang infinitely
Future plans:
- Creative support
- Utilize Forge tags more to optimize code and remove redundant manual iteration functions
- Add custom attributes using KubeJS
- Add classic stair placement logic
- Make custom achievement tree identical to beta + add modern ones
- Make slabs only placeable on top bottom of blocks
- Make trapdoors only placeable on bottom half of blocks
- Remove custom b1.7.4mod and see if hardness values can be modified through KubeJS (They totally can)
- Parse NBT data from blocks that spawn in the world and remove them if they contain blacklisted entities (premium method)
- Make loot tables better, more rewarding to the player
- Move bosses to nether (Re-introduce the wither and make it only spawnable in The Nether. Same w/ Warden)
- Change / remove offhand texture for shield & armor slots
- Make aether whales drop something
- Make cactus useful (currently does nothing)
- Make mushrooms useful (blocks do nothing, mushroms do nothing, similar to beta)
- Give copper more purpose
- What to do with flowering azalea leaves?
- What to do with Bees and related content?
- Balance chains and chainmail armor
- Revise Waystone textures
- Revise Immersive Aircraft textures
- Re-texture Lantern
- Re-texture Black Dye
- Re-texture Blackstone Wall
- Re-texture Nether Scrap
- Re-texture Nether Ingot
- Re-texture Pottery Shard(s)
- Reintegrate some of the removed objects from this update in a better way
Thank you for your patience in the release of this update!
Файлы
Beta 1.7.4.mrpack(254.21 MiB)
ОсновнойМетаданные
Канал релиза
Alpha
Номер версии
a-0.0.2
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
301
Дата публикации
11 мес. назад
