
Beta Continued
Block game the way it should have always been. A reinterpretation of Notch’s original vision for Minecraft (beta) that takes place in a modern environment.
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Beta Continued 1.1.1
release2 января 2026 г.Changes made for release 1.1.1
Forge, Mods, Scripts, Resources & Data:
- Cleaned up data, assets & configs
- Improvements to scripts
Bug fixes:
- Several small bug fixes
Beta Continued 1.1.0
release31 декабря 2025 г.Changes made for release 1.1.0
Forge, Mods, Scripts, Resources & Data:
- Updated any outdated mods
- Improvements to backend scripts & resources
- Updated default configuration
- Improvements to unfocused window frame calculations
- Replaced "Plasmo" Voice with "Simple Voice Chat" for compatibility reasons
Gameplay, Items & Logic:
- Improvements & balances to loot tables
- Fueled furnace minecarts will now tick its current chunk, acting as chunk loaders
- Items menu bind toggle was changed to "CTRL + O"
- "Gingerbread Men" & "Cookies" now heal one heart
- Creeper spawners in dungeons are no longer possible
- Compass, Globe, Clock, Altimeter & Recovery Compass will now display more useful information when right clicking them in your hand
- If lighting strikes an entity it will no longer ignite it
- Improvements to bow mechanics
- Waystones no longer teleport between dimensions
- Waystone editing is now locked to the player that placed the waystone
- Phoenix armor now increases your projectile damage instead of adjusting the projectiles speed and accuracy
- Valkyrie Lance must now be held in your main hand for speed effects
Audio & Visual:
- Improvements to the look of dungeons
- Improvements to spyglass info viewer
- Improvements & changes to texts
- Improvements to item displays in REI / items menu
- Improvements to Equips menu
- Removed holiday specific textures
- Small changes to moving fluid visuals
Beta Reversions
- All bows will now instant fire, special bows can still be aimed
- Several menus have been redone to mimic old / beta style menus
- Corrected several textures for accuracy
- Removed player skin transparency
- Removed command hotkey shortcut
- Removed offhand completely
- Removed respawn anchors
Bug fixes:
- Fixed passive mob spawn rates for cold biomes
- Fixed spawn rate for wolves
- Fixed skeleton attack frequency interval
- Fixed broken generation of stairs in dungeon spiral staircases
- Fixed structure search radius for dungeon maps
- Fixed several keybind related issues
- Fixed several menu related issues
- Fixed incorrect recipe for books
- Fixed Embeddium mixin conflict that caused old cloud rendering behaviour to not function properly
- Fixed several items being stackable
- Fixed quiver UI issues when looking around and swapping arrows
- Fixed incorrect item drop logic for several mobs
- Fixed several tag related bugs
Known issues / Things I do not have a solution for right now:
- REI / Items menu is visible when viewing photos
- Sometimes charm effects will stick even when the item is unequipped, and sometimes sticks after death as well
- Walking off of a bed into a fluid makes you sink into that fluid instantly
- Having a cloud in your inventory while sleeping makes you fall through the floor
- Current method of removing statistics is just blanking out the entry in the lang files
- Raw death message "death.fell.accident.water" when falling from too high and dying in water
- Gloves & Aircraft related items automatically display a tooltip even when shift is not held
- Ice Bow & Seeker Bow consume modded arrows like normal arrows, wasting them
Beta Continued 1.0.2
release21 декабря 2025 г.Changes made for release 1.0.2
Forge, Mods, Scripts, Resources & Data:
- Updated any outdated mods
- Improvements to backend scripts
Gameplay, Items & Logic:
- Removed Clay Soldiers (Causes catastrophic faulure of items menu / REI)
Bug fixes:
- Fixed mobs from spawners being able to spawn with removed items (and in all instances)
- Fixed mobs from spawners being able to spawn with armor that is enchanted (and in all instances)
- Fixed items menu / REI display issues
- Fixed certain scripts not working in multiplayer
- Fixed skeleton AI / strafe behaviour in multiplayer
- Fixed the world creation loading bar not visually loading
- Fixed stats screen displaying two impossible entries
- Fixed item name for "Sugar Canes"
- Bug fixes related to mod updates
Beta Continued 1.0.0
release20 декабря 2025 г.Changes made for: Release 1.0.0
Forge, Mods, Scripts, Resources & Data:
- Improvements to scripts
- Optimizations & performance improvements
- Improved default modpack settings configuration
Gameplay, Items & Logic:
- The executive decision to remove sprinting has been made. It is gone.
- Major changes & optimizations to world generation
- Animal breeding & farming has been re-introduced (I like being able to farm animals)
- Spyglass now displays info about the entity you are looking at
- Quivers can now be equipped in the "Back" equipment slot
- Changed recipe for "Advanced Gyroscope"
- Wool can now be converted into string
- Dungeon Maps can now be found by brushing suspicious blocks
- Removed "Uncrafting Table" (Too unbalanced)
- Horse spawn rate slightly decreased
Audio & Visual:
- Various improvements to texts
- Various changes & improvements to menus
- Renamed "Honeycomb" related items to "Beeswax"
Beta Reversions
- Skeletons no longer strafe when attacking
- Passive animals that have not been tamed or bred will randomly spawn & despawn just as hostile mobs do
- Mushrooms can now be placed on the surface & in daylight
- Blocks & items in containers now use the beta lighting rendering
- Chat is now disabled unless you are in multiplayer, open to LAN, or cheats are enabled
- The Nether dimension has had its height reduced to 128 & bedrock layers thickened
- All wooden slabs now function as stone slabs (Mine with pickaxe, non flammable)
- All interactable blocks now ignore tool efficiency
- Entity debug IDs now properly appear behind blocks
- Chat is now disabled in singleplayer
Bug fixes:
- Fixed mod embedding & metadata issues / conflicts between modpack updates
- Fixed improper GUI scaling in the controls / keybinds menu when scale is set to "Auto"
- Fixed "Personal Vault Backpack" not being equippable in the back slot
- Fixed blank message spam from Aircrafts in specific instances
- Fixed a glitch that caused weapons and armor from loot tables to spawn with blank atrifact NBT data
- Fixed several camera related glitches
- Fixed quantity output for a handful of recipes
- Entities and Textures are now dynamically rendered, hopefully this prevents the uncommon "White World" texture glitch that can only be fixed by restarting the game
- Various fixes related to mod updates
Known issues / Things I do not have a solution for right now:
- Items menu is visible when viewing photos
- Sometimes equip effects will stick even when the item is unequipped, and sometimes sticks after death as well
- Walking off of a bed into a fluid makes you sink into that fluid instantly
- Having a cloud in your inventory while sleeping makes you fall through the floor
- Current method of removing statistics is just blanking out the entry in the lang files
- Raw death message "death.fell.accident.water" when falling from too high and dying in water
- Gloves & Aircraft related items automatically display a tooltip even when shift is not held
Update b-1.3.2
beta24 октября 2025 г.Forge, Mods, Scripts, Resources & Data:
- Updated Forge
- Updated any outdated mods
- More optimizations for low end hardware
Gameplay, Items & Logic:
- Custom location and structure maps can now be found in structures, pointing to the locations of other structures. Shipwrecks are guaranteed to give these maps (This feature is slightly experimental, I am hoping to improve upon its functionality in the future)
- Dungeons with varying levels of difficulty can now be found throughout the world (More customization and variation of these structures to come in future updates)
- Pigman guarded outpost towers can now be found in the Nether
- Improvements and tweaks to structure generation and structure spacing
- Improvements and balances to all loot tables
- Buffed durability for a handful of Aether weapons
- Chalk durability increased to 64
- Maps now show a directional player icon even when far away from the marked location
- Added "Entity Detector" redstone contraption
- Spawners found in Nether structures have more variance in the mobs they spawn
- Cactus can now be smelted into leather
- Lodestone now requires an Echo Shard instead of a Nether Ingot
- Engines and boilers can now only be single stacked
- Cookies now only give a healf half of a heart of health
- Temporarily removed Gryodyne conraption due to buggy behaviours
- Removed Nether Wart and associated blocks
Audio & Visual:
- System messages now properly appear in chat instead of above the hotbar
- Minor changes to UI elements
- Disabled update notification annoyances for "Plasmo Voice" mod
- Minor changes to a few texts (item names and descriptions)
- Changed texture for mossy stone bricks
- Barrels no longer make sound when opened
Bug fixes:
- Fixed wool drop rate for sheep (Thank you to lxxf for pointing this out)
- Fixed vertical display limitations for item list on high resolutions or low GUI scales
- Fixed several bugs related to recipes
- Fixed several typos
- Bug fixes related to mod updates
Known issues / Things I do not have a solution for:
- Walking off of a bed into a fluid makes you sink into that fluid instantly
- Having a cloud in your inventory while sleeping makes you fall through the floor
- Current method of removing statistics is just blanking out the entry in the lang files
- Spam crouching bugs out the camera a little
- Raw death message "death.fell.accident.water" when falling from too high and dying in water
- Immersive aircraft tooltips are not consistient with everything else
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Опубликован:1 год назад
Обновлён:1 месяц назад
