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[balls_game_2]
[balls_game_2] is a physics-based modpack with magic, engineering, and computers. Collect over 10 blocks! Explore over 2 levels! Get creative trying to craft the Creative Physics Staff!
Оцените первым
191
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Список изменений
added
- MoreJS [1.21.1-0.16.0]
updated
- BandwidthOptimizer [2.8.16.35]
- Create Big Cannons [5.11.6]
- Create: Integrated Farming [1.2.4]
removed
- AE2 magnetic whatever i forget
changed
- Reworked crushed raw silver (create.js) - was a dead-end item, now has three routes:
- washes -> 9 silver nuggets + 50% lapis + 5% platinum nugget
- mills -> silver dust
- smelts/blasts -> 1 silver ingot
- removed the old conflicting dust-crushing recipe; added tooltip line (tooltips.js, commented)
- Added a tech-progression advancement tree (data/balls_game/advancement/balls/):
- Andesite Alloy -> Precision Mechanism -> Electric Motor -> Certus -> Engineering Processor -> ME Controller -> Ballsium -> Creative Caster
- lives in its own data files with re-parented nodes
- Gated the AE2 Energy Acceptor behind Powergrid (progression_gates.js) - now needs a powergrid:device_connector at its core; old recipe removed.
- Fixed Create Big Cannons cast-mould lottery (cbc_moulds.js) - each mould now bound to a unique Pastel log, so no random output and no tree-bark roll on the saw.
- Added villager and wandering-trader trades (trades.js, via MoreJS):
- Farmer (FD seed/crop loop), Toolsmith (silver outlet), Librarian (limited certus), Cleric (limited source gems)
- wandering trader common and rare pools
- all leveled, low-stock, and non-gate-bypassing
Файлы
[balls_game_2].mrpack(15.55 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1.5
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
15
Дата публикации
08.06.2026
