
Zelda, Legend of the Master Sword
A mod inspired by Zelda - Skyward Sword, A Link to the Past and Ocarina of Time. Embark on a journey across the lands to find the Goddess Sword. Adventure on to unlock its true potential as the Master Sword.
10.5K
33
1.21.1-2.4.2
release24 марта 2026 г.📜 Changelog — Version 2.4.2
✨ Navi Improvements
- Added additional contextual hints for the Magic Boomerang
- Fire Golem hint behavior
🌀 Magic Boomerang Elemental Rituals
- Added Gale Force boomerang enchantment (increases damage and velocity)
- Added Magic Boomerang "ritual" enchantments: Din’s Fury (Fire), Farore’s Storm (Lightning), Nayru’s Embrace (Ice)
🛒 Goron Merchant Updates
- Goron trades rotate daily and are selected per tier
- Added config support for custom trades
⚔️ Item & Progression Updates
- True Master Sword now cleanses Zombie Villagers on right-click
- Updated brewing logic for Din’s, Farore’s, and Nayru’s Flames
- Improved advancement and progression checks
🧚 Fairy & World Fixes
- Added config option to disable specific structures
- Improved Healing Fairy spawn logic around Healing Fountains
- Fixed fairy deployment messages triggering incorrectly
- Fixed ore blocks dropping incorrect items
- Fixed fairy arrow crafting tags
- Replaced/cleaned up Giant Zombie placeholder
- Adjusted loot tables (including Ocean Monument fixes)
Zelda - Legend of the Master Sword
release2 марта 2026 г.📜 Changelog — NeoForge 1.21.1 Full Release
✨ Major Platform Update
- Fully migrated the mod to NeoForge 1.21.1
- Adopted Minecraft 1.21 Data Components across all items, blocks, and entities
- Updated all registrations to NeoForge’s latest lifecycle rules
- Modernized rendering, transforms, and animation hooks for 1.21
- Removed legacy 1.20.1 systems and deprecated compatibility code
- Internal modernization for long-term stability and forward compatibility
⚙️ Systems & Configuration
- Introduced a new JSON-driven configuration system for fine-tuning mod behavior
- Replaced legacy config handlers with modern component-based formatting
- Migrated tooltips, item data, and block state data to Data Components
- Cleaned up outdated registry entries and deprecated event hooks
- General stability, performance, and crash-resistance improvements
🧚 Fairy System, AI & Spawning
General Improvements
- Fixed Pet Fairy duplication after crashes or improper world reloads
- Added server-side safeguards to prevent stray or duplicate pet entities
- Improved AI navigation, collision handling, and owner-following behavior
- Improved spawn validation and density handling across fairy types
- Reduced duplicate deployment messages and chat spam
- Fixed fairy arrow crafting tag issues
- Fixed bottle NBT/tag issues
Navi Overhaul
- Reworked spawn logic:
- Temple of Time proximity validation
- Dynamic spawn chance tuning
- Density limits to prevent over-spawning
- Stabilized Temple of Time behavior
- Expanded contextual hint system
- Improved cooldown handling (including fire warnings)
- Refined hint priority logic (combat → progression → secrets → flavor)
- Improved clarity and usefulness of hint text
Goddess Sword Interaction
- Navi greets the player upon first obtaining the Goddess Sword
- If no active fairy is present, Navi becomes the player’s companion
- If a fairy is already active, Navi provides a bottled version instead
- One-time trigger prevents repeat greetings
Structure & Healing Fairies
- Ensured Healing Fairies properly spawn around Healing Fountain structures
- Updated Leaf Fairy spawn rules
- Improved multi-type fairy spawn consistency
🪄 Items, Weapons & Combat
- Magic Boomerang now throws from the correct hand and position in first-person
- Fixed rod use animations appearing too low in 1.21
- Rods now display foil/glint when fully charged
- Updated Ice Rod and other charge-based rods to comply with new use-tick rules
- Fixed bottle use animations and aligned them with updated vanilla timing
- Rewrote multiple interaction (
useOn) handlers for improved block, fluid, and entity consistency - Updated all weapons to NeoForge’s frozen attribute system
- Improved attack damage, durability, and interaction feedback consistency
- Restored Curios compatibility
Upgrade & Component Fixes
- Fixed Goddess Sword upgrade paths
- Fixed Golden → True Master Sword attribute copying
- Fixed Bow → Fairy Bow component copying
- Fixed ore blocks dropping incorrect items
🏪 Entities & World Interaction
- Fixed boomerang → fairy collision crash
- Improved Goron Merchant stock rotation logic and stability
- Prevented Goron profession from appearing in zombie villager conversions
- Fixed/replaced Giant Zombie placeholder entity
- Improved structure detection and validation checks
- Adjusted loot tables (including Ocean Monuments)
- Cleaned up shrine and progression interaction hooks
🔥 Blocks
- Fixed campfire block entity issues under Minecraft 1.21’s stricter validation rules
- Updated all custom lanterns:
- Corrected light emission levels
- Fixed toggle and interaction behavior
- Migrated state data to Data Components
- Improved block interaction logic and tooltips
📜 Advancements
- Updated all advancements to the Minecraft 1.21 trigger system
- Fixed broken or non-functional criteria
- Corrected missing icons and invalid parent relationships
- Improved shrine, weapon, and overall progression consistency
🎨 Visual & First-Person Improvements
- Corrected first-person transforms for rods, boomerangs, and bottles
- Fixed animation regressions caused by updated hand transform pipelines
- Reduced reequip flicker and visual popping
- Fixed tick-based animation flicker caused by client/server desync
- Improved consistency between first-person and third-person visuals
🧪 Crafting & Brewing
- Din’s Flame, Farore’s Flame, and Nayru’s Flame are now proper brewing ingredients
- Updated legacy crafting logic to modern 1.21 systems
🛠 Overall Polish
- Numerous small bug fixes across items, entities, and world systems
- Improved consistency in spawning, interactions, and progression logic
- Continued internal cleanup and performance optimizations
Zelda, Legend of the Master Sword 1.20.1-2.3.1
release21 мая 2025 г.Change Log – v2.3.1
🔧 Fixes & Improvements
- Fixed a bug with Zelda’s Lullaby introduced in v2.3
- Fixed Sun’s Song resetting the in-game time back to Day 1
- Fairies are now immune to indirect damage (e.g. explosions)
⚔️ Balance & Configuration
- Further reduced Leaf Fairy spawn rates for better balance
- Refined and reorganized the Master Sword common configuration file for improved clarity and maintainability
✨ New Additions
- Baby Lon Lon Cows!
- Introduced configurable Friendly Fire Blacklist options in the common config
Zelda, Legend of the Master Sword 1.20.1-2.3
release19 мая 2025 г.Change Log – v2.3
🔧 Fixes & Improvements
- Vanilla recipe book integration: custom recipes now appear as expected.
- TosserUUID NBT stacking issue re-addressed — may finally be resolved.
- Ice Rod particle alignment corrected.
- Nayru Shrine riddle message fixed for accuracy.
- Boomerang no longer affects the Ender Dragon.
- Gorons should now world-spawn with varied trade inventories instead of always having the same.
- Resolved issue where vanilla villagers could spawn with the Goron Merchant profession due to mod conflicts.
- Music Block no longer causes overlapping songs in multiplayer.
- Custom particles should now render correctly.
- Improved performance of Zelda's Lullaby to prevent client/server lag.
⚔️ Balance & Configuration
- Fierce Deity Sword now uses magic to fire beams, rather than requiring full health.
- Added config options: - Fierce Deity Sword beam magic cost - Sword Beam cooldowns - Toggle for Spin Attack breaking plants (true/false)
✨ New Additions
- Hypershot: a powerful new tool for advanced traversal.
- Endershot: harness Ender energy for ranged mobility.
- Supporter-Exclusive Sheikah Fairy: available only to verified supporters.
Zelda, Legend of the Master Sword 1.20.1-2.2.9.2
release21 апреля 2025 г.Change Log 2.2.9
Additions
New Features:
- Added Great Fairy Fountain structure and healing fairy fountain music block (plays Great Fairy Fountain by Harp Twins).
- Introduced Fairy Water Block/Liquid.
- Added Great Fairy entity.
- Healing fairies can now spawn in the Overworld again (very rare) and are added as a new healing fairy fountain spawn location.
- Introduced Friendly Fire check to Boomerang and Magic Boomerang impacts.
- Undead mobs now affected by Zelda's Lullaby.
- Added bombchus to rare creeper drops.
- Added Goron Merchant Shop to Savanna biome structure generation.
- Crafting recipe added for Fairy Arrows.
- Added Traveler's Backpack tool slot compatibility for the ocarinas, boomerangs, hookshots and lanterns.
Curios and Dynamic Lighting Support:
- Added Curios mod integration for Magic and Fairy Lanterns.
- Added Dynamic Lighting support for Magic and Fairy Lanterns.
Changes
Gameplay Adjustments:
- Healing fairies no longer spawn naturally, except via dedicated structures.
- Music Blocks now drop themselves when destroyed.
- Zelda's Lullaby can now reset nearby cow milk cooldowns.
- Separated cooldowns for Spin Attack and Sword Beam; increased Sword Beam cooldown.
- Default Fire Rod damage increased to 20.
- Epona upgraded when summoned via Ocarina of Time.
- Increased rare item drop and generation rates.
- Goron Merchant default trade price for Fairy Arrows adjusted.
Balancing and Tuning:
- Massively reduced Leaf and Gray Fairy spawn rates.
- Removed Magic Boomerang and Fairy Lantern from Triforce wish options.
- Removed Fighter's Shield crafting recipe.
- Slightly adjusted shield model widths.
Optimizations:
- Various changes to reduce the mod file size.
- Tweaked pet fairies for better performance.
Visual and Sound Improvements:
- Adjusted healing fairy sound events and slightly increased volume for new music blocks.
- Adjusted light levels for fairy bottle blocks.
Fixes
Bug Fixes:
- Fixed a bug with fairy bottles causing the player's arm to shorten.
- Fixed the Master Sword spin ability.
- Fixed "Hey Listen" spam from Navi in multiplayer environments.
- Fixed damage types to register correctly as player kills.
- Prevented pet fairies from duplicating with the Create mod.
- Fixed "Tael" description and Fairy Bow magic consumption issue.
- Fixed issues with fairies visually catching fire or drowning.
- Fixed ability to enchant Mirror Shield (OOT) via anvil.
- Resolved Song of Storms not working in specific instances.
- Overhauled structure generation and fixed all Fairy spawns.
- Fixed missing Old Rusty Shield from Link's House structure
- Fixed bug in new Boomerang friendly fire check
???
- Added small thank-you gestures to an amazing contributor.
Miscellaneous
- Excluded Silverfish from dropping Rupees.
- Added loot table for a hidden chest in Lon Lon Ranch.
Совместимость
Ссылки
Создатели
Детали
Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:2 года назад
Обновлён:3 недели назад
