YATPAS
YATPAS (Yet Another TPA System) is a reliable TPA system for Paper/Spigot servers. It offers clickable Player-to-Player requests, with fully configurable warmups, cooldowns and timeouts.
40
1
YATPAS is a simple but robust Player-to-Player Teleport (TPA) system for Bukkit/Spigot/Paper servers. It features clickable requests, configurable cooldowns, timeouts, and automatic cancellation upon movement or damage, ensuring a balanced gameplay experience.
🇮🇹 IMPORTANT NOTE ON LANGUAGE
The default language for the messages inside the plugin's config.yml is Italian. You can easily translate all messages to English or any other language by editing the messages: section of the configuration file.
✨ Key Features
- Clickable Requests: Players can accept or deny TPA requests with a single click.
- Correct TPA/TPAHERE Logic: Supports both teleporting to another player (
/tpa) and calling a player to your location (/tpahere). - Warmup: Configurable time before the actual teleport, which is cancelled if the player moves or takes damage.
- Cooldown & Timeout: Limits request spam and ensures requests expire automatically.
- Customizable Messages: All messages are fully configurable via
config.yml.
📦 Commands
| Command | Alias | Description | Permission |
|---|---|---|---|
/tpa <player> | Requests to teleport to the specified player. | yatpas.use.tpa | |
/tpahere <player> | Requests the specified player to teleport to you. | yatpas.use.tpahere | |
/tpaccept | Accepts the pending TPA request. | yatpas.use.tpaccept | |
/tpdeny | Denies the pending TPA request. | yatpas.use.tpdeny | |
/tpacancel | Cancels your outgoing TPA request. | yatpas.use.tpacancel |
⚙️ Configuration
The config.yml file allows you to customize every aspect of the TPA system.
| Config Key | Description | Default Value |
|---|---|---|
teleport-warmup-seconds | Time in seconds before the teleport occurs. | 5 |
tpa-cooldown-seconds | Cooldown between sending two TPA requests. | 2 |
request-timeout-seconds | Time before a TPA request expires. | 60 |
cancel-on-move | true to cancel warmup if the player moves. | true |
cancel-on-damage | true to cancel warmup if the player takes damage. | true |
messages.prefix | Prefix displayed in all messages. | &3YATPAS&8» &f |
Совместимость
Создатели
Детали
Лицензия:MIT
Опубликован:4 месяца назад
Обновлён:4 месяца назад
