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1.7.1
release8 октября 2025 г.- Fixed critical error
- Revive process stops early if entity died in ghost state
- Mannequins supported
1.7.1
release8 октября 2025 г.- Fixed critical error
- Revive process stops early if entity died in ghost state
- Mannequins supported
V1.7
release9 сентября 2025 г.- Optimized and refreshed code.
- Cleaned up the code.
- New config
Ping Standees#Value WonderStandees.Config.Ping_Standees - Seconds -> Ticks for ghosts.
- Gamemodes are now saved.
V1.7
release9 сентября 2025 г.- Optimized and refreshed code.
- Cleaned up the code.
- New config
Ping Standees#Value WonderStandees.Config.Ping_Standees - Seconds -> Ticks for ghosts.
- Gamemodes are now saved.
V1.6
release26 марта 2025 г.- Updated to 1.21.5
- Improved revive detection by now taking into account the hitbox instead of distance. This won't fix the scaling problem entirely, but it solves most of it.
- Alongside improvement to the revive detection is the addition of a ghost player now emitting a particle at the feet level. This is added to compliment the hitbox changes.
- Reorganized the Data Pack
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Лицензия:GPL-3.0-or-later
Опубликован:2 года назад
Обновлён:6 месяцев назад
