-Updated to 26.1
-There are a few unresolved bugs, but I wanted to get out a working 26.1 version of the mod for people playing on the newest version
-Weaponsmith trades removed temporarily because of new changes to villager trading systems
-Animations for the Chain Crossbow are slightly bugged
-There are probably more that I may not know about, so please report them to the github if you find any
-Added bastard sword functionality for longswords, allowing you to swap between one-handed and two-handed wielding modes (default keybind is 'v')
-Changed recipe for Sickle variants
-Updated tooltip for two-handed weapons
-Grouped smelting recipes in the furnace and blast furnace
-Added config option to disable the axe durability change
-Added support for a gui config in modmenu (requires /mod/cloth-config)
-Added config option to use alternate two-handed sword logic to fix issue #10
-Updated textures for various weapons
-Increased chances of all Piglin types to spawn with an alternate weapon
-Removed previous advancements for all weapon types and instead made three new advancements
-Added the custom weapons to loot generation in various structures
-Added the cusom weapons to Weaponsmith villager trades
-Added a server-side config to toggle custom loot generation, entity equipment, and villager trades
-Added German and Spanish translations; If anyone has suggestions or corrections for any translations, email me at weaponsexpanded@gmail.com or submit a issue on the github repository
-Combined weapon advancements into branches in the advancement tree
-Fixed issue #9, which caused the Longbow to not take durability damage
-Tweaked speed and damage values for the Longbow and Heavy Arrow

This mod adds new weapons, enchantments, effects, advancements, and more.