
Weapons Expanded
This mod adds new weapons, enchantments, effects, advancements, and more.
Weapons Expanded 1.8.1
release14 января 2026 г.-Added support for a gui config in modmenu (requires https://modrinth.com/mod/cloth-config)
-Added config option to use alternate two-handed sword logic to fix issue #10
Weapons Expanded 1.8.0
release7 января 2026 г.-Updated textures for various weapons
-Increased chances of all Piglin types to spawn with an alternate weapon
-Removed previous advancements for all weapon types and instead made three new advancements
-Added the custom weapons to loot generation in various structures
-Added the cusom weapons to Weaponsmith villager trades
-Added a server-side config to toggle custom loot generation, entity equipment, and villager trades
-Added German and Spanish translations; If anyone has suggestions or corrections for any translations, email me at weaponsexpanded@gmail.com or submit a issue on the github repository
Weapons Expanded 1.7.5
release30 декабря 2025 г.-Combined weapon advancements into branches in the advancement tree
-Fixed issue #9, which caused the Longbow to not take durability damage
-Tweaked speed and damage values for the Longbow and Heavy Arrow
Weapons Expanded 1.7.4
release27 декабря 2025 г.-Added smelting and blasting recipes for the custom weapons to convert them into nuggets
-The wooden variants of weapons can now be used as fuel
-Added the Dynamite Arrow
-Zombie variants can now spawn with a sickle or a scythe in place of a sword
-Piglin variants can now spawn with a longsword in place of a sword
-Piglin Brutes can now spawn with a battleaxe in place of an axe
-Slightly tweaked Katana textures
Weapons Expanded 1.7.3
release25 декабря 2025 г.Нет описания изменений
