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Моды/Wathe: Extended
Wathe: Extended

Wathe: Extended

Core mod of "The Harpy Express: Extended" modpack.

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stable-3.4.132

release23 марта 2026 г.

🆕 What's New

  • Added French translation (@math730)
  • Added new panel variants for some Wathe's blocks
  • Added new moquette blocks color variants
  • Improved inventory ability UIs:
    • New textures for the slots of each unique roles ability rows, depending on the role
    • Bodymaker and Guesser UIs will now show a clickable list of every available roles you can choose from instead of writing them down by yourself
    • Rows are now split into multiple rows when the row starts to overflow outside the screen
    • Update row placements to avoid overlapping with other UI elements (e.g. the Guesser modifier row overlapping with the player's role ability row)
    • Added labels above each ability rows to clarify what that row is for inside the inventory screen
    • Updated in-game HUD ability tip texts style to be more consistent and simple (e.g. cooldown, price, ready state...)
  • Added new HUD effects when Introverted modifier is inside a crowd of players
  • Added an optional option to disable ability VFX/SFX (Currently only supports Starstruck, Robot and Bellringer)

📋 Changes

  • Improved Kin's Wathe stamina bar visuals
  • Centralized creative tab for Wathe: Extended blocks and items
  • Gameplay balancing:
    • Morph Psychosis is now disabled by default
    • Roles:
      • Cleaner
        • The Deep Cleaning ability will now be completely disabled under 10 players by default.
      • Bartender
        • Default Maximum Defense Vial is now 1 by default
        • Default Defense Vial price is now 200 coins by default
      • Amnesiac
        • No longer glows a different color to Killers by default
      • Arsonist
        • The game will now continue even after all Killers have been eliminated, and victory will require eliminating every player by default
    • Modifiers:
      • Lovers
        • When Forbidden Lovers option is enabled, reduce the chances of having Lovers for the next game by 75% (Configurable).
        • Lovers will now see each other glowing through walls by default
      • Taxed
        • Tax no longer affects passive income
        • Tax will now be applied if the player kills more than 1 player within the same minute
        • Default tax is now -50% of the player's kill income

🔧 Fixes

  • Fixed various entries in the Guidebook that had missing information or were inaccurate
  • Fixed pronouns overlapping player's role when looking at them in spectator mode
  • Fixed pronouns still being rendered when looking at invisible players
  • Fixed pronouns being rendered on Psycho Mode players when looking at them (#50)
  • Fixed pronouns being rendered when Morph Psychosis is active and the player's mood is depressed (#50)
  • Fixed Introverted modifier being assigned to the Robot, Dreamer and Thief
  • Fixed Introverted modifier not working properly with the Starstruck ability
  • Fixed Introverted modifier infinite coins bug with roles that have passive income
  • Fixed Adaptive modifier being assigned to non-killers
  • Fixed Kin's Wathe stamina bar overlapping issues
  • Fixed a crash caused by Wathe conflicting with Iris
  • Fixed ability to pickup more than one food/drinkable item from different trays
  • Fixed Guesser modifier being able to guess the Mimic (#51)

stable-3.3.132

release17 марта 2026 г.

🔧 Fixes

  • Fixed non-operator players being stuck inside beds when trying to sleep during a game

stable-3.2.132

release17 марта 2026 г.

🆕 Additions

  • Added Chinese translation (@haiman233)
  • Added new player pronouns that would show up above their usernames when looking at them
    • Pronouns are customizable through the configuration screen or by using the /pronouns command
  • Added a "Show Chat During Game" toggle in the configuration screen
    • Players cannot open the chat input or send messages/commands while in a game
    • Server admins (Permission Level >= 2) retain full chat and command access during a game
  • Added a new very special plushie :3 (Thanks to @Celemimphar for the amazing model and texture!)
  • New modifiers:
    • Introverted (Suggested by @koniri.)
    • Taxed (Suggested by @shxnji)
    • Adaptive (Suggested by @koniri.)

📋 Changes

  • Gameplay changes:
    • Lovers
      • New configurable alternative option: Forbidden Lovers (Suggested by @.anisla.)
        Lovers pair will always be Killer and non-Killer when this option is enabled
    • Muzzler
      • Tape now replaces the Revolver in the shop
      • Tape application sound effects are now client-sided
    • Starstruck
      • New ability effect particles
      • New particles trail when ability is active
  • Guidebook UI overhaul:
    • New sprites and textures for the book, tabs and navigation buttons
    • Added proper tab buttons to switch between Roles and Modifiers
    • Various layout improvements and fixes
    • Page scrolling now uses right-click instead of left-click (mouse wheel scrolling is still available)

🔧 Fixes

  • Fixed Initiate converting into a Killer when the other Initiate is attacked while protected by a Defense Shield (#17)
  • Fixed Executioner converting into a Killer when their target is attacked while protected by a Defense Shield (#18)
  • Fixed dead players being automatically revived when disconnecting and reconnecting during an active game (#33)
  • Fixed the current task being reset to a new one when a player disconnects and reconnects (#34)
  • Fixed role and modifier Enabled/Disabled icons in the Guidebook not being synchronized correctly for non-operator players (#36)
  • Fixed(?) revived players not receiving their role's starting items when being revived by the Necromancer (#40)
  • Fixed roles such as Executioner and Initiate (and any other role that converts into a Killer Role from their goal/condition) being able to convert into a Killer Role that is disabled in the configuration (@mikrokimos)
  • Fixed players being able to pick up a second gun from the ground by moving their existing gun with their cursor via the inventory screen
  • Fixed status effects persisting after a game ended
  • Using Body Bags will remove blood particles

stable-3.1.132

release8 марта 2026 г.

🆕 Additions

  • Added client-side options category within the configuration screen, accessible by anyone through the pause menu
  • Added server-sided options categories within the configuration screen, accessible by server admins (Permission Level 2) through the pause menu
  • Added a "Close" button in the Guidebook
  • Added a new "Lobby Area" map variable
  • Added visual debuggers that can be enabled to show boundaries/placement. (#26)
    • Map Variables (playArea, readyArea, lobbyArea)
    • Key Assignments
    • RTP Slots
  • Implemented a lot of values from various add-ons that can be directly modified through the configuration screen:
    • Enable/Disable Morph Psychosis
    • Enable/Disable Safe Preparation Time
    • View/Edit Safe Preparation Cooldown
    • View/Edit Maximum Modifiers players can have
    • View/Edit Modifier Multiplier relative to the Killer Dividend
    • Wathe Tweaks:
      • Initial Civilian Income
      • Initial Neutral Income
      • Initial Killer Income
      • Enable/Disabled Killer Drop Revolver
      • Revolver Shooting Punishement Mode
    • Roles Options:
      • Ability Prices
      • Ability Cooldowns
      • Item Prices
      • Player Limit
      • ...and more role-specific rules

📋 Changes

  • The Thief can now steal more items, including:
    • Pan
    • Blowgun
    • Poison Injector
    • Pill
    • Delusion Vial
    • Defense Vial
    • Tape
  • Coroner Instinct and Conductor Instinct are now disabled by default
  • Reworked the configuration screen layout, now being more intuitive and better organized
  • Improved World Protection function, now being only applied within the MapVariables areas (playArea, lobbyArea, readyArea)
  • RTP slots are now only allowed to be created inside the readyArea
  • Improved RTP slots management, IDs are now constant and will not change numbers when deleting other slots
  • Reworked Wathe Extended commands tree parents
  • Guidebook UI Improvements:
    • Added cool new icons for role abilities
    • Role item lists are now fully complete, covering everything a role can purchase or receive at the start of a game
    • Many entry descriptions have been rewritten to be more accurate and easier to understand, better explaining what roles and modifiers do
    • Removed the Items tab from the Guidebook in favor of per-role item pages

🔧 Fixes

  • Fixed depressed players seeing hallucination items on invisible players, such as the Phantom (#5)
  • Fixed a crash triggered when one of the two Lovers disconnects during a game, which caused the disconnected lover's name to incorrectly appear on the other one's dead body coroner HUD for spectators (#23)
  • Missing entries for some roles in the Guidebook (#32)
  • Feather modifier Slow Falling effect not being applied anymore (#28)
  • Graverobber modifier Coroner HUD not showing up when looking at dead bodies
  • Noelle's Roles bonus roles not being shown in the configuration screen
  • Killer, Vigilante and Civilian roles are now shown inside the Guidebook
  • Fixed lot of typos and grammatical issues within the Guidebook and the configuration screen

stable-3.0.132

release28 февраля 2026 г.
  • Initial release

Совместимость

Minecraft: Java Edition

1.21.x

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Лицензия:GPL-3.0-or-later
Опубликован:1 месяц назад
Обновлён:3 недели назад
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