
Wathe: Extended
Core mod of "The Harpy Express: Extended" modpack.
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stable-3.4.132
release23 марта 2026 г.🆕 What's New
- Added French translation (@math730)
- Added new panel variants for some Wathe's blocks
- Added new moquette blocks color variants
- Improved inventory ability UIs:
- New textures for the slots of each unique roles ability rows, depending on the role
- Bodymaker and Guesser UIs will now show a clickable list of every available roles you can choose from instead of writing them down by yourself
- Rows are now split into multiple rows when the row starts to overflow outside the screen
- Update row placements to avoid overlapping with other UI elements (e.g. the Guesser modifier row overlapping with the player's role ability row)
- Added labels above each ability rows to clarify what that row is for inside the inventory screen
- Updated in-game HUD ability tip texts style to be more consistent and simple (e.g. cooldown, price, ready state...)
- Added new HUD effects when Introverted modifier is inside a crowd of players
- Added an optional option to disable ability VFX/SFX (Currently only supports Starstruck, Robot and Bellringer)
📋 Changes
- Improved Kin's Wathe stamina bar visuals
- Centralized creative tab for Wathe: Extended blocks and items
- Gameplay balancing:
- Morph Psychosis is now disabled by default
- Roles:
- Cleaner
- The Deep Cleaning ability will now be completely disabled under 10 players by default.
- Bartender
- Default Maximum Defense Vial is now 1 by default
- Default Defense Vial price is now 200 coins by default
- Amnesiac
- No longer glows a different color to Killers by default
- Arsonist
- The game will now continue even after all Killers have been eliminated, and victory will require eliminating every player by default
- Cleaner
- Modifiers:
- Lovers
- When Forbidden Lovers option is enabled, reduce the chances of having Lovers for the next game by 75% (Configurable).
- Lovers will now see each other glowing through walls by default
- Taxed
- Tax no longer affects passive income
- Tax will now be applied if the player kills more than 1 player within the same minute
- Default tax is now -50% of the player's kill income
- Lovers
🔧 Fixes
- Fixed various entries in the Guidebook that had missing information or were inaccurate
- Fixed pronouns overlapping player's role when looking at them in spectator mode
- Fixed pronouns still being rendered when looking at invisible players
- Fixed pronouns being rendered on Psycho Mode players when looking at them (#50)
- Fixed pronouns being rendered when Morph Psychosis is active and the player's mood is depressed (#50)
- Fixed Introverted modifier being assigned to the Robot, Dreamer and Thief
- Fixed Introverted modifier not working properly with the Starstruck ability
- Fixed Introverted modifier infinite coins bug with roles that have passive income
- Fixed Adaptive modifier being assigned to non-killers
- Fixed Kin's Wathe stamina bar overlapping issues
- Fixed a crash caused by Wathe conflicting with Iris
- Fixed ability to pickup more than one food/drinkable item from different trays
- Fixed Guesser modifier being able to guess the Mimic (#51)
stable-3.3.132
release17 марта 2026 г.🔧 Fixes
- Fixed non-operator players being stuck inside beds when trying to sleep during a game
stable-3.2.132
release17 марта 2026 г.🆕 Additions
- Added Chinese translation (@haiman233)
- Added new player pronouns that would show up above their usernames when looking at them
- Pronouns are customizable through the configuration screen or by using the
/pronounscommand
- Pronouns are customizable through the configuration screen or by using the
- Added a "Show Chat During Game" toggle in the configuration screen
- Players cannot open the chat input or send messages/commands while in a game
- Server admins (Permission Level >= 2) retain full chat and command access during a game
- Added a new very special plushie :3 (Thanks to @Celemimphar for the amazing model and texture!)
- New modifiers:
- Introverted (Suggested by @koniri.)
- Taxed (Suggested by @shxnji)
- Adaptive (Suggested by @koniri.)
📋 Changes
- Gameplay changes:
- Lovers
- New configurable alternative option: Forbidden Lovers (Suggested by @.anisla.)
Lovers pair will always be Killer and non-Killer when this option is enabled
- New configurable alternative option: Forbidden Lovers (Suggested by @.anisla.)
- Muzzler
- Tape now replaces the Revolver in the shop
- Tape application sound effects are now client-sided
- Starstruck
- New ability effect particles
- New particles trail when ability is active
- Lovers
- Guidebook UI overhaul:
- New sprites and textures for the book, tabs and navigation buttons
- Added proper tab buttons to switch between Roles and Modifiers
- Various layout improvements and fixes
- Page scrolling now uses right-click instead of left-click (mouse wheel scrolling is still available)
🔧 Fixes
- Fixed Initiate converting into a Killer when the other Initiate is attacked while protected by a Defense Shield (#17)
- Fixed Executioner converting into a Killer when their target is attacked while protected by a Defense Shield (#18)
- Fixed dead players being automatically revived when disconnecting and reconnecting during an active game (#33)
- Fixed the current task being reset to a new one when a player disconnects and reconnects (#34)
- Fixed role and modifier Enabled/Disabled icons in the Guidebook not being synchronized correctly for non-operator players (#36)
- Fixed(?) revived players not receiving their role's starting items when being revived by the Necromancer (#40)
- Fixed roles such as Executioner and Initiate (and any other role that converts into a Killer Role from their goal/condition) being able to convert into a Killer Role that is disabled in the configuration (@mikrokimos)
- Fixed players being able to pick up a second gun from the ground by moving their existing gun with their cursor via the inventory screen
- Fixed status effects persisting after a game ended
- Using Body Bags will remove blood particles
stable-3.1.132
release8 марта 2026 г.🆕 Additions
- Added client-side options category within the configuration screen, accessible by anyone through the pause menu
- Added server-sided options categories within the configuration screen, accessible by server admins (Permission Level 2) through the pause menu
- Added a "Close" button in the Guidebook
- Added a new "Lobby Area" map variable
- Added visual debuggers that can be enabled to show boundaries/placement. (#26)
- Map Variables (playArea, readyArea, lobbyArea)
- Key Assignments
- RTP Slots
- Implemented a lot of values from various add-ons that can be directly modified through the configuration screen:
- Enable/Disable Morph Psychosis
- Enable/Disable Safe Preparation Time
- View/Edit Safe Preparation Cooldown
- View/Edit Maximum Modifiers players can have
- View/Edit Modifier Multiplier relative to the Killer Dividend
- Wathe Tweaks:
- Initial Civilian Income
- Initial Neutral Income
- Initial Killer Income
- Enable/Disabled Killer Drop Revolver
- Revolver Shooting Punishement Mode
- Roles Options:
- Ability Prices
- Ability Cooldowns
- Item Prices
- Player Limit
- ...and more role-specific rules
📋 Changes
- The Thief can now steal more items, including:
- Pan
- Blowgun
- Poison Injector
- Pill
- Delusion Vial
- Defense Vial
- Tape
- Coroner Instinct and Conductor Instinct are now disabled by default
- Reworked the configuration screen layout, now being more intuitive and better organized
- Improved World Protection function, now being only applied within the MapVariables areas (playArea, lobbyArea, readyArea)
- RTP slots are now only allowed to be created inside the readyArea
- Improved RTP slots management, IDs are now constant and will not change numbers when deleting other slots
- Reworked Wathe Extended commands tree parents
- Guidebook UI Improvements:
- Added cool new icons for role abilities
- Role item lists are now fully complete, covering everything a role can purchase or receive at the start of a game
- Many entry descriptions have been rewritten to be more accurate and easier to understand, better explaining what roles and modifiers do
- Removed the Items tab from the Guidebook in favor of per-role item pages
🔧 Fixes
- Fixed depressed players seeing hallucination items on invisible players, such as the Phantom (#5)
- Fixed a crash triggered when one of the two Lovers disconnects during a game, which caused the disconnected lover's name to incorrectly appear on the other one's dead body coroner HUD for spectators (#23)
- Missing entries for some roles in the Guidebook (#32)
- Feather modifier Slow Falling effect not being applied anymore (#28)
- Graverobber modifier Coroner HUD not showing up when looking at dead bodies
- Noelle's Roles bonus roles not being shown in the configuration screen
- Killer, Vigilante and Civilian roles are now shown inside the Guidebook
- Fixed lot of typos and grammatical issues within the Guidebook and the configuration screen
stable-3.0.132
release28 февраля 2026 г.- Initial release
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Лицензия:GPL-3.0-or-later
Опубликован:1 месяц назад
Обновлён:3 недели назад
