Void Teleport
Teleport players to the spawn after they fall into void!
VoidTP
beta5 февраля 2024 г.Another Update...
- Added a condition that will execute a macro function only if the path of storage exists (Global logic)
- Updated to add support for the latest snapshot
- Slow falling effect level is now applied 127 instead of 255 if VoidTP.ApplyEffect setting is enabled
- A couple of other small fixes
Edit: Should work fine on 24w06a
Edit 2: Survives 24w09a, I Just need to reverse that effect change but it's definitely not important.
Edit 3: Yeah I lost motivation to maintain this datapack but still most things should work fine, if you want help with updating the datapack, you can contact me on discord.
VoidTP
beta22 декабря 2023 г.The Beta Phase
- Updated pack.mcmeta
- Added support for snapshot 23w51a & 23w51b
- Renamed some folders and files
- Updated messages
- Almost all messages are almost similar now in color, format etc.
- Attempts to reduce file size
- Code cleanup
After this, the updates will be slower because I will only release them if they are really that important (Fixing a major bug, version updates etc)
VoidTP (Almost stable)
alpha18 декабря 2023 г.Just another update
This update aims on improving /trigger VoidTP.MinHeight and looking forward into the Beta phase, it will just aim at fixing bugs that will be reported
-
Improvements to
/trigger VoidTP.MinHeight:- This command can now set specific teleport Y-Levels for each world if the logic is set to
per-worldin/trigger VoidTP.Logic - Getting the storage, getting the world and checking if the player is at minimum Y-level is now done inside the
eventsfolder instead ofexecutorsfolder
- This command can now set specific teleport Y-Levels for each world if the logic is set to
-
If minimum Y-level for global is 0 then it is now set to
-1in order to not break anything -
Fixed
/trigger VoidTP.Helpmisspelt as/trigger VoidTP.helpinside the help menu (I was so confused while typing this) -
With this update the wiki and the repository have been moved to a new organization
Ps: if you didn't understand anything check out the wiki
VoidTP
alpha16 декабря 2023 г.Bug fixes, Improvements, Better naming & Additions
- Added
/trigger VoidTP.Rotation - Added
/trigger VoidTP.Logic - Removed
/trigger VoidTP.SendToParent - Merged
/trigger VoidTP.AddSpawninto/trigger VoidTP.SetSpawn- Sets per-world or global spawns based on logic types same as
/trigger VoidTP.RemoveSpawn
- Sets per-world or global spawns based on logic types same as
- Updated messages
- All messages are no longer bold or italic
/trigger VoidTP.MinHeightmessage now returns the value that was entered
- Fixed a bug wherein if Minimum height (At which the player teleports to set point) was 0, it would run the teleport functions
- Updated pack.mcmeta
- Older versions will not be tested but the support will be still continued (23w31a-1.20.2)
- Some internal additions
- Some code optimizations
- Slow falling effect now applies for 1 second
- Slow falling particles are now hidden
- Updated Help menu
VoidTP
alpha10 декабря 2023 г.Most Important update yet
This updates fixes a major problem that was: Per world teleport points.
Changelog:
-
Added ability to set spawns for every world
- Requires the
VoidTP.SendToParentto be disabled
- Requires the
-
Added command
/trigger VoidTP.AddSpawn- This command is completely different from
/trigger VoidTP.SetSpawn - Only works when
VoidTP.SendToParentis disabled
- This command is completely different from
-
Modified the the
/trigger VoidTP.RemoveSpawncommand- Now it works differently when
/trigger VoidTP.SendToParentis disabled/enabled
- Now it works differently when
-
Organized some commands into folders
-
Removed
/trigger VoidTP.SendToCurrentas it has been replaced by/trigger VoidTP.AddSpawn -
Updated messages
