Villager Farm
A Fabric mod for Minecraft 1.21.11 that overhauls villager farming behavior.
Features
- Decoupled from
mob_griefing— villager harvest, replant, and pickup now ignore the global mob_griefing gamerule (toggle in config). Setmob_griefing=falseto stop creepers/endermen damaging the world while villagers keep farming. - Atomic harvest + replant — when a farmer breaks a mature crop, the seedling goes back in the same tick. Yields are vanilla loot minus one seed-equivalent.
- Five extended crops — sugar cane, nether wart, pumpkin, melon, and cocoa. Pumpkins and melons are only harvested when stem-grown (verified via blockorigin) so player-placed decorations are left alone. Sugar cane harvest leaves the bottom stalk so the column regrows. Each crop is independently toggleable.
- Food sharing + breeding integration — pumpkin (food=4 by default), melon slice / sugar cane / cocoa beans (food=1) all count toward villager breeding readiness. Custom share path lets farmers throw any of these to neighbors as soon as they have ≥2 in a slot, so the new crops actually circulate.
- Pickup status effects — picking up sugar cane gives Speed (configurable duration + amplifier per cane). Cocoa beans give Regeneration. A cleric picking up nether wart rolls one of the configured positive effects.
- Farmer anti-trample — farmer-profession villagers stop wrecking their own farmland by jumping. Other entities still trample normally.
- Wider AI scan — vanilla's farmer brain only scans ±1 around the villager. The mod adds a configurable wider scan for extended crops (default ±2). Includes a fallback that populates
SECONDARY_JOB_SITEfor soul-sand and jungle-log farms; without it, the brain framework would refuse to even consider the farming task. - WTHIT + Jade tooltip integration — hovering a villager shows their current activity (Working / Resting / Meeting / Idle / etc.) plus their inventory contents. Optional; works with either tooltip mod, or none.
Every feature has a config toggle, and every magic number is editable.
Installation
- Install Fabric Loader ≥ 0.19.2 and Fabric API for Minecraft 1.21.11.
- Download
blockorigin(required runtime dep — provides the cause-tracking that makes the stem-grown pumpkin/melon detection work). - Download
villagerfarm-x.y.z.jarfrom the releases page and drop it into yourmods/folder alongsideblockorigin. - Optional: install WTHIT or Jade to get the villager tooltip overlay.
Configuration
On first launch the mod creates config/villagerfarm.json with sensible defaults. Edit the file and restart the game/server to apply changes. There's no hot-reload command.
The schema is a single JSON object with two top-level sections:
features — toggles
| Key | Default | Effect |
|---|---|---|
gamerule_split | true | When true, villager farming + pickup ignore vanilla's mob_griefing gamerule. Set false to revert to vanilla coupling. |
atomic_harvest_replant | true | Vanilla wheat/beetroot/potato/carrot harvested + replanted in the same tick. Disable for vanilla two-step behavior. |
anti_trample | true | Farmer-profession villagers don't trample farmland by jumping. |
secondary_job_site_patcher | true | Forces farmers near soul-sand / jungle-log / etc. to consider the FarmerVillagerTask. Without this, vanilla brain refuses to run the task for non-farmland farms. |
tooltip_integration | true | WTHIT/Jade villager tooltip displays activity + inventory. |
extended_crops.enabled | true | Master switch for the five extra crops. |
extended_crops.sugar_cane / nether_wart / cocoa / pumpkin / melon | true | Per-crop toggles, layered under the master switch. |
food_sharing.enabled | true | Master switch for the custom low-threshold share path. |
food_sharing.share_pumpkin / share_melon_slice / share_sugar_cane / share_cocoa_beans / share_nether_wart_to_cleric | true | Per-item share toggles. Wart is farmer→cleric only when its toggle is on. |
pickup_effects.sugar_cane.enabled | true | Effect on sugar-cane pickup. |
pickup_effects.sugar_cane.effect | "minecraft:speed" | Status effect identifier rolled. Any vanilla/modded effect id works. |
pickup_effects.sugar_cane.ticks_per_item | 200 | Ticks added per cane (20t/s, so 200 = 10s). |
pickup_effects.sugar_cane.amplifier | 0 | 0 = level I, 1 = level II, etc. |
pickup_effects.cocoa_beans.* | true / "minecraft:regeneration" / 100 / 0 | Same shape as sugar cane, 5s/bean of Regen by default. |
pickup_effects.nether_wart.enabled | true | Random positive effect on nether-wart pickup. |
pickup_effects.nether_wart.cleric_only | true | Only fires for cleric villagers. |
pickup_effects.nether_wart.duration_ticks | 600 | 30 seconds at 20 t/s. |
pickup_effects.nether_wart.amplifier | 0 | Effect level. |
pickup_effects.nether_wart.allowed_effects | 11 entries | Identifier list rolled from. Bad ids are silently dropped. |
values — numeric knobs
| Key | Default | Effect |
|---|---|---|
food_values | pumpkin=4, melon_slice=1, sugar_cane=1, cocoa_beans=1 | Map of minecraft:item_id → food points. Items not in this map are not villager food. |
search.extended_radius_xyz | 2 | The outer search shell for extended crops (vanilla is 1). |
search.extended_harvest_distance_squared | 16.0 | Max squared distance the villager will harvest an extended crop from. |
search.unstuck_min/max_distance_squared | 1.0 / 6.25 | Vanilla CropBlock targets in this squared-distance window get an unstuck-harvest so the brain doesn't lock onto unreachable wheat. |
search.secondary_job_site_radius_xz / radius_y / tick_interval | 4 / 2 / 40 | Patcher scan dimensions and refresh interval (ticks). |
sharing.min_stack_size_to_toss | 2 | Farmer needs at least this count in a slot to toss it to a neighbor. |
sharing.max_share_distance_squared | 5.0 | Max squared distance between farmer and target villager for the custom share path. |
The config does not validate its inputs. If you set ticks_per_item: -50 or rename enabled to enabled_lol, you get whatever fallback Gson decides — usually defaults for missing fields, weird behavior for nonsense values. Edit responsibly.
yes its made by claude
Как поиграть с друзьями с модом VillagerFarm?
Мод VillagerFarm куда интереснее в компании: поднимите сервер Майнкрафт с уже установленным модом, позовите друзей и играйте по своим правилам. Хостинг Майнкрафт для мода VillagerFarm будет готов за пару минут - BungeeHost сделает всё за вас.

