▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/Villager Mental Decay XV
Villager Mental Decay XV

Villager Mental Decay XV

This datapack gives villagers a score toward mental decay for every in game day that they do not meet enough of certain needs.

17
0

This datapack gives villagers a score toward mental decay for every in game day that they do not meet enough of the following needs: Every villager must touch grass (or snow or sand. They must go outside or experience outside.) Every villager must come into contact with other villagers. Every villager must spend some time in bed. Every villager must not come into contact with the undead. If a villager has their mental needs neglected for too long, they will acrue mental decay points. With too many mental decay points, villagers will turn into Evokers, Witches, Vindicators or Pillagers. The above mentioned Illagers worship demons, and thus, override the Spirits XV Datapack in a way that forces evil Spirits to spawn near them. Luckily, villagers also recover from up to one point of mental decay per day. As long as most of their needs are met, they are safe. The player should take these conditions into mind when designing villager farms, or observing unfortunate world generation when it effects villages.

Villager Mental Decay XV is intended to work alongside the suite of datapacks made for Valiant RPG. It can, however, work independently with just Magic Missile installed.

/datapacks/magic-missile

To initialize Villager Mental Decay XV on its own, the user will need the command:

/function vilmendec:initialize

Совместимость

Minecraft: Java Edition

1.18.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Создатели

Детали

Лицензия:MIT
Опубликован:6 месяцев назад
Обновлён:3 месяца назад
Главная