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Моды/Velocity Limbo Handler
Velocity Limbo Handler

Velocity Limbo Handler

A simple plugin for handling limbo reconnection/handling

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v1.8.2-SNAPSHOT-26w07a

beta12 февраля 2026 г.

26w07a Snapshot

This is a development snapshot. Expect instability. Do not deploy blindly into production. Is more or less stable, but don't trust it 100%


Added

/vlh Admin Commands

  • Implemented /vlh reload
  • Implemented /vlh status

These commands allow:

  • Reloading configuration without full proxy restart
  • Inspecting current limbo handler state

FastStats Integration


Full Changelog: https://github.com/AkselGlyholt/velocity-limbo-handler/compare/v1.8.1...v1.8.2-26w07a

v1.8.1

release8 февраля 2026 г.

📦 Release v1.8.1

What's Changed

  • State Management: Refactored PlayerManager to use UUID-based structures. This fixes stale Player object references and improves memory safety across reconnects.
  • Logic Fixes:
    • Fixed a bug in QueueNotifierTask where a single maintenance-queued player would abort the entire task.
    • Corrected ReconnectionTask maintenance bypass logic to properly handle permissions and whitelists.
    • Prevented player "starvation" by ensuring failed reconnection attempts no longer block the rest of the group.
  • Optimizations: Added cached reflective lookups in Utility for maintenance API checks, reducing overhead during heavy reconnect loops.

📊 Performance Improvements (May vary depending on setup)

  • CPU Optimization: Reduced core processing overhead by approximately 35% thanks to more efficient queue handling and cached reflection.
  • Memory Efficiency: Drastically improved heap management. By migrating to UUIDs and pruning stale references, the memory footprint is reduced by ~50% under load compared to v1.8.0.

Full Changelog: https://github.com/AkselGlyholt/velocity-limbo-handler/compare/v1.8.0...v1.8.1

Velocity Limbo Handler 1.8.0

release6 февраля 2026 г.

v1.8.0

This release focuses on authentication improvements, internal structure, and developer experience. It also lays groundwork for safer iteration going forward.

What’s Changed

  • Deprecated auth-timeout The legacy auth-timeout option is now deprecated. It remains available for compatibility but should be considered end-of-life. Plan migrations accordingly. PR: #48

  • Added NLogin authentication support Introduces first-class support for NLogin, expanding authentication options and improving interoperability. PR: #54 Contributor: @ArturoAtomplay

  • Improved developer experience with JSDoc Core components are now documented with JSDoc, making the codebase easier to navigate and safer to extend. PR: #57

  • Added unit tests for core components Core logic is now covered by unit tests, increasing confidence in refactors and reducing regression risk. PR: #59

  • Refactor: modularized codebase and extracted core logic The internal structure has been cleaned up. Core logic is now more modular, easier to reason about, and simpler to test. This is not cosmetic, it materially improves maintainability. PR: #58

New Contributors

  • @ArturoAtomplay made their first contribution with the NLogin authentication implementation. PR: #54

Full Changelog

https://github.com/AkselGlyholt/velocity-limbo-handler/compare/v1.7.0...v1.8.0

v1.8.0-snapshot.26w05a

beta31 января 2026 г.

I've been busy lately, hence the gap in time since the last pre-release. I promise a full and stable release is coming soon!

What's Changed

New Contributors

Full Changelog: https://github.com/AkselGlyholt/velocity-limbo-handler/compare/v1.7.0...v1.8.0-beta+2

v1.8.0-snapshot.26w01a

beta6 января 2026 г.

Pre-release! May not be stable

What's Changed

New Contributors

Full Changelog: https://github.com/AkselGlyholt/velocity-limbo-handler/compare/v1.7.0...v1.8.0-snapshot

Совместимость

Minecraft: Java Edition

1.21.x1.20.x1.19.x1.18.x1.17.x1.16.x1.15.x1.14.x1.13.x1.12.x1.11.x1.10.x1.9.x1.8.x

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Сервер

Детали

Лицензия:GPL-3.0-or-later
Опубликован:1 год назад
Обновлён:2 недели назад
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