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Rest of the changes are just technical as to let me develop cross platform with more ease.
Rest of the changes are just technical as to let me develop cross platform with more ease.
Just some performance optimisation & future proofing! Full details below if you're interested :)
Drawing GUI:
GUI LIstener:
CustomMapRender:
LazyRenderer:
MapDataStore: -Removed legacy map migration code
MapFont:
Metrics & VanillaMapsPlugin:
Vanilla Maps v1.1.0
Tool refactor
- Tools are now stored in a sub-gui similar to the colour selector
- Right clicking with the pencil tool now acts as an eye-dropper
- Added line tool (draw a straight or diaganol line between 2 points)
- Added rectangle tool (draw a box based on 2 points)
- Added [Noise, Checkerboard, Tiles and Brick] background tools
- Support for custom bitmap patterns
Commands
- Added /map publish (locks the map from further edits)
UI Changes
- Replaced fill bucket with tool chest
- Pixels in the grid are now named their position rather than the block name to give the player a better sense of location.
Performance Improvements
- CustomMapRenderer now ony renders each map once, rather than once per tick for each player
- Fixed memory leak caused by a player disconnecting while having a map copied to their clipboard.
- Removed LegacyMapMigrater
- Removed useless code
Initial Build, read description for full rundown on features!

An easy-to-use custom map generator that keeps in the spirit of Minecraft, that isn’t just uploading an image from the internet!