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uselessreptile:dragon_saddles tag and all dragon specific equipment tags besides uselessreptile:protects_moleclaw_from_light as now their functionality was taken over by equipment listsc:stones tag instead of just deepslate and normal stoneminecraft:meat tag). But those items will give only 1 taming progress, meaning you'll need 4 stacks of non-chicken meat to tame. Also note that meat tag includes Rotten Flesh and all raw and cooked meat variants of vanilla mobs by defaultuselessreptile:dragon that contains all dragons from the modFor more details on changes, please check README in Example Data Pack
id field in dragon variant file is now called type"item_id": {...}helmet, chestplate, tail_armor or saddlepassengerN, where N is ordinal of passenger, starting from 0hid_bones list
light_level allows to specify required block and sky light level ranges. Note: sky light level is constant even at nighttime_period allows to specify time of the day when dragon can spawnspacing allows max amount of dragons that can be presented in area before spawningpriority field to taming_items and food_items entries