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Моды/Useful & Fun Server Tweaks

Useful & Fun Server Tweaks

Small Fabric server-side mod to bring some useful stuff, fixes and fun additions to servers.

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Useful & Fun Server Tweaks 1.2.2+mc1.21.11

release22 февраля 2026 г.

1.2.1+mc1.21.11 Changelog

BUG FIXES

  • Duel ends after someone dies
    • I'm hoping it works because I'm writing this at 3 in the morning and don't have time to test it

Yes that's literally it.

Useful & Fun Server Tweaks 1.2.1+mc1.21.11

beta21 февраля 2026 г.

1.2.1+mc1.21.11 Changelog

BUG FIXES

  • You can no longer /duel yourself
  • Duel request no longer get overwritten if a new one comes in

Useful & Fun Server Tweaks 1.2+mc1.21.11

beta21 февраля 2026 г.

1.2+mc1.21.11 Changelog

NEW CONTENT

  • Now you can configure how many blocks a piston can push
    • Default is 12, minimum is 0, maximum is 511
  • /duel <player> command (Disabled by default)
    • ENABLING THIS COMMAND WILL DISABLE PVP THROUGH ALLOWS_DAMAGE LIVING ENTITY EVENTS!
    • /duel a player you wish to fight. They can either /duel accept or /duel decline.
    • One duel per 2 players can be going on at a time
    • Can end duel with /duel end
      • No damage can be taken within last 30s to end duel
    • Can't enter a new duel until previous duel has ended

UnF Server Tweaks 1.1.4

release15 февраля 2026 г.

1.1.4+mc1.21.11 Changelog

BUG FIXES

  • Fixed teleport to coords 0/0/0 or 0/255/0 (depends on which version of the mod you started with) at relog when AFK (/afk)

DEV STUFF

  • Moved methods PlayerAttachments.createValue and PlayerAttachments.createPersistentValue to FdaApiUtil.createValue and FdaApiUtil.createPersistentValue
  • Made all afk-command-related variables persistent in PlayerAttachments

UnF Server Tweaks 1.1.3

release15 февраля 2026 г.

1.1.3+mc1.21.11 Changelog

CONFIG

  • Switched to using SuperMartijn642's Config Lib (It is now a dependency)
  • You can now disable any command in the mod within the config

DEV STUFF

  • Mod now also works in singleplayer for people that want things like /afk, /damagetoggle, /scale and everything else in survival
  • Renamed method CommandUtil.failCheck to CommandUtil.checkIfPlayerExecuted
  • Changed method CommandUtil.checkIfPlayerExecuted to use CommandContext<CommandSourceStack> context instead of CommandSourceStack source
  • Fixed error notification from CommandUtil.checkIfPlayerExecuted(context) to display executed command in message instead of command source
  • Added indicators for commands with outputs, now displaying from what mod the command is
  • Method Afk.despawnNearbyMonsters no longer depends on ServerLevel. It just gets it from the player instead.
  • Created methods PlayerAttachments.createValue and PlayerAttachments.createPersistentValue
    • createPersistentValue values will not be cleared after server/game restart
    • createValue values will be cleared after server/game restart

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Сервер

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Детали

Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:2 месяца назад
Обновлён:1 месяц назад
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