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Моды/Unusual Prehistory 2
Unusual Prehistory 2

Unusual Prehistory 2

Uncover fossils and revive prehistoric creatures!

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Все версииUnusual Prehistory 2 1.20.1-1.4.0

Unusual Prehistory 2 1.20.1-1.4.0

Release2 нед. назад

Список изменений

Version 1.4.0

  • Added Aegirocassis
  • Added Desmatosuchus
  • Added Mosasaurus
  • Added Psilopterus
  • Added Delitzschala ambient mob
  • Added Zhangsolva ambient mob
  • Both ambient mobs spawn from their respective plants
  • Added banner patterns for mob icons
  • Added Pummel and Snatch disc
  • Removed unfinished 1.3 and future mobs
  • Added carnotaurus headbutt vocal sound
  • Increased golden emperor carnotaurus variant spawn chance by 5%
  • Fixed potted metasequoia model
  • Fixed random sit goal
  • Praepusa now sleeps on the surface of water at night
  • Overhauled advancements
  • Patchouli is now a required dependency
  • Paleopedia is now a custom item instead of the normal patchouli book
  • Fixed many paleopedia errors
  • Added many new entries to paleopedia related to progression
  • Increased coelacanthus max size cap to 200
  • Coelacanthus will continue to eat mobs even if max size unless pacified
  • Added missing coelacanthus food tags
  • Switched some raft eggs to water eggs
  • Fixed lystrosaurus not playing its walk animation when walking underwater
  • Fixed pachycephalosaurus not playing recover animation after sparring
  • Tweaked most mob and item tags
  • Metriorhynchus is now tamable with a bucket of tropical fish
  • Metriorhynchus and ulughbegsaurus now heal a bit of health on kill
  • Kaprosuchus and megalania can now be ordered to sit still in water
  • Overhauled loot tables for fossil structures. Now there are common, uncommon, rare, and epic fossil and junk loot tables for each era
  • Adjusted the rarity of fossil geodes
  • Changed variant names for diplocaulus and dunkleosteus to be more generic
  • Dunkleosteus variants now spawn based on the depth of the water or randomly if they spawn on land, deeper equals bigger. Any depth above 12 is large, above 6 is medium, and any shallower is small
  • Moved all mob textures and sounds to entity/mob/
  • Decreased dromaeosaurus speed
  • Increased dromaeosaurus run distance
  • Dromaeosaurus will now stop sometimes for a very brief period
  • Jawless fish and dunkleosteus no longer prefer swimming toward the bottom of water
  • Added tail rotations to many mobs
  • Diplocaulus can now perform a boomerang dash in water
  • Fixed mobs sometimes moving sideways
  • Mob rotations are now smoother
  • Many misc tweaks and fixes

Файлы

Unusual-Prehistory-2-1.20.1-1.4.0.jar(19.26 MiB)
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Release

Номер версии

1.20.1-1.4.0

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

85

Дата публикации

2 нед. назад

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