
Unusual Prehistory 2
Uncover fossils and revive prehistoric creatures!
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Unusual Prehistory 2 1.20.1-1.4.3
release3 апреля 2026 г.Version 1.4.3
- Fixed metasequoia and dryophyllum leaves dropping ginkgo fruit
- Fixed pachycephalosaurus banner pattern not being tagged as a mesozoic banner pattern
- Slightly decreased the rarity of fossil sites
- Fossil sites now have more fossils than junk items (around 60% fossils and 40% junk)
- Misc tweaks
Unusual Prehistory 2 1.20.1-1.4.2
release2 апреля 2026 г.Version 1.4.2
- Updated Simplified Chinese translations thanks to Oldazhai
- Mobs now rotate their head first before their body when moving
- Tweaked body rotation values a bit
- Time on land and time on water is no longer saved data for semiaquatic mobs
- Fixed semiaquatic mobs not prioritizing leaving/entering water over wandering
- Fixed living ooze despawning
- Following mobs will now teleport when you are 16 blocks away and sprint when 8 blocks away
- Mosasaurus and praepusa now use their food tags for temporary pacification to be more consistent
- Temporary pacification time has been increased to 1 hour
- Mobs can now be fed their food item to heal them
- Misc tweaks
Unusual Prehistory 2 1.20.1-1.4.1
release1 апреля 2026 г.1.4.1
- Crash fix
Unusual Prehistory 2 1.20.1-1.4.0
release1 апреля 2026 г.Version 1.4.0
- Added Aegirocassis
- Added Desmatosuchus
- Added Mosasaurus
- Added Psilopterus
- Added Delitzschala ambient mob
- Added Zhangsolva ambient mob
- Both ambient mobs spawn from their respective plants
- Added banner patterns for mob icons
- Added Pummel and Snatch disc
- Removed unfinished 1.3 and future mobs
- Added carnotaurus headbutt vocal sound
- Increased golden emperor carnotaurus variant spawn chance by 5%
- Fixed potted metasequoia model
- Fixed random sit goal
- Praepusa now sleeps on the surface of water at night
- Overhauled advancements
- Patchouli is now a required dependency
- Paleopedia is now a custom item instead of the normal patchouli book
- Fixed many paleopedia errors
- Added many new entries to paleopedia related to progression
- Increased coelacanthus max size cap to 200
- Coelacanthus will continue to eat mobs even if max size unless pacified
- Added missing coelacanthus food tags
- Switched some raft eggs to water eggs
- Fixed lystrosaurus not playing its walk animation when walking underwater
- Fixed pachycephalosaurus not playing recover animation after sparring
- Tweaked most mob and item tags
- Metriorhynchus is now tamable with a bucket of tropical fish
- Metriorhynchus and ulughbegsaurus now heal a bit of health on kill
- Kaprosuchus and megalania can now be ordered to sit still in water
- Overhauled loot tables for fossil structures. Now there are common, uncommon, rare, and epic fossil and junk loot tables for each era
- Adjusted the rarity of fossil geodes
- Changed variant names for diplocaulus and dunkleosteus to be more generic
- Dunkleosteus variants now spawn based on the depth of the water or randomly if they spawn on land, deeper equals bigger. Any depth above 12 is large, above 6 is medium, and any shallower is small
- Moved all mob textures and sounds to entity/mob/
- Decreased dromaeosaurus speed
- Increased dromaeosaurus run distance
- Dromaeosaurus will now stop sometimes for a very brief period
- Jawless fish and dunkleosteus no longer prefer swimming toward the bottom of water
- Added tail rotations to many mobs
- Diplocaulus can now perform a boomerang dash in water
- Fixed mobs sometimes moving sideways
- Mob rotations are now smoother
- Many misc tweaks and fixes
Unusual Prehistory 2 1.20.1-1.3.1
release23 марта 2026 г.Version 1.3.1
- Fixed semiaquatic mobs getting stuck in water
- Fixed some pachycephalosaurus animations not playing
- Tweaked kaprosuchus leap attack
- Increased brachiosaurus health to 400
- Mobs will no longer sleep when following their owner
- Changed pachycephalosaurus warn sound
- Fixed carnotaurus animations not playing properly
- Misc tweaks
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Лицензия:LicenseRef-Custom
Опубликован:6 месяцев назад
Обновлён:1 неделю назад





