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Моды/True Scale Mobs
True Scale Mobs

True Scale Mobs

MicroMobs makes Minecraft’s world feel more natural and immersive by bringing mob sizes closer to their real-life counterparts. Tiny insects become truly tiny, animals feel more believable, and the ecosystem becomes more dynamic.

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True Scale Mobs 1.0.0

release15 марта 2026 г.

Features

Realistic Mob Scaling Rescales many mobs to closer real-world proportions while keeping gameplay balanced.

Attribute-Based Scaling Uses Minecraft's GENERIC_SCALE attribute to scale entity models, hitboxes, eye height, and shadows in a single system.

Balanced Mob Categories

Tiny insects (Silverfish, Endermite) scaled to ~10%

Small insects (Bees) scaled to ~18%

Arthropods (Spiders) scaled to ~22–25%

Amphibians (Frogs) scaled to ~35%

Small animals (Rabbits, Cats, Foxes) scaled to ~60–75%

Medium animals (Pigs, Sheep, Wolves, Cows) scaled to ~90–95%

Unchanged Bosses & Major Mobs Large mobs like Iron Golems, Wardens, and the Ender Dragon remain vanilla-sized for gameplay balance.

Tiny Mob Movement Adjustments Small mobs receive slight speed boosts to stay challenging.

Higher Pitch Sounds for Tiny Mobs Bees, Silverfish, and Endermites play sounds at higher pitch to match their smaller size.

Persistent Scaling Scale modifiers are stored in entity NBT to prevent repeated scaling on world reload.

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Создатели

Детали

Лицензия:MIT
Опубликован:1 месяц назад
Обновлён:1 месяц назад
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