▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/Trident Enchantments Overhaul
Trident Enchantments Overhaul

Trident Enchantments Overhaul

Some improvements to trident enchantments

707
1

Overview

This mod enhances tridents by modifying how enchantments work:

  1. impaling: instead of dealing increased damage to water mobs, it deals 1 extra damage each level against every mob. In addition, any level of impaling allows the trident to pierce through mobs, dealing damage to every pierced mob as long as it isn’t too close to the one that was hit before

  2. loyalty: instead of making the trident return to you after throwing it, it makes the trident stay in your inventory even after throwing it. Just like infinity on bows, you won’t be able to pick up trident thrown by tridents with loyalty

  3. riptide: after launching the player, it will give 5 seconds of slow falling to prevent fall damage

  4. channeling: lightning on the target will always spawn, regardless of any condition

If you are playing in 1.20.1, you can change features individually through config:

  • if impaling should increase damage against every mob ---- default true
  • how much impaling should increase damage ---- default 1.0
  • if impaling should make the trident pierce trough mobs --- default true
  • if loyalty should make trident stay in your inventory --- default true
  • how much loyalty increases trident throw strength --- default 0.0
  • how much loyalty increases trident throw accuracy --- default 0.0
  • if riptide should give you slow falling after use --- default true
  • how long should slow fall from riptide last in seconds --- default 5
  • if channeling should always summon lightnings when hitting mobs --- default true

If you are playing in 1.21.1, can you change most features through config like in 1.20.1, but the following are data-driven instead:

  • if impaling should increase damage against every mob ---- default true
  • how much impaling should increase damage ---- default 1.0
  • if channeling should always summon lightnings when hitting mobs --- default true

these can be modified by overwriting data\minecraft\enchantment\impaling.json (or channeling.json)

Feedback

This mod also exists on curseforge, for any problem, leave a comment on the curseforge project.

Совместимость

Minecraft: Java Edition

1.21.x1.20.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Создатели

Детали

Лицензия:MIT
Опубликован:5 месяцев назад
Обновлён:4 дня назад
Главная