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Моды/TrialChamberPro
TrialChamberPro

TrialChamberPro

Because Trial Chambers deserve better than being a "one and done" dungeon.

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TrialChamberPro

The definitive Trial Chamber management plugin for multiplayer servers.

Transform Minecraft 1.21's Trial Chambers from single-use dungeons into renewable, multiplayer-ready content.
Automatic resets, per-player loot, custom rewards, griefing protection & many more features.


Why TrialChamberPro?

Vanilla Trial Chambers weren't designed for multiplayer.
The first player takes everything, vaults stay locked forever, and griefers destroy spawners. TrialChamberPro fixes all of this.

ProblemSolution
First player gets all lootPer-player vault system with individual cooldowns
No way to reset chambersAutomatic scheduled resets with player warnings
Griefers break spawnersFull protection system with WorldGuard support
Paper trial key bugsBuilt-in fixes for known Paper issues
No progression trackingStatistics, leaderboards, and PlaceholderAPI support

Features

Core Systems

  • Automatic Resets — Chambers restore on schedule with configurable warnings
  • Per-Player Vaults — Everyone gets their own loot with separate cooldowns
  • Full Protection — Block break/place, container access, mob griefing prevention
  • Statistics & Leaderboards — Track vaults opened, mobs killed, time spent
  • Admin GUI — Manage everything with /tcp menu—no YAML editing required

Advanced Loot System

  • Multi-Pool Tables — Common, rare, and unique pools like vanilla
  • Custom Items — Tipped arrows, enchanted gear, ominous bottles (Bad Omen III-V)
  • Command Rewards — Economy deposits, permission grants, XP, custom commands
  • LUCK Integration — Potion effects and attributes affect loot rolls

Multiplayer Enhancements

  • Spawner Wave Tracking — Boss bar shows wave progress as players fight
  • Spectator Mode — Dead players can watch teammates complete the challenge
  • PlaceholderAPI — 20+ placeholders for scoreboards, holograms, and more

Technical Excellence

  • Folia Native — Full support for regionized multithreading
  • Paper/Purpur/Pufferfish — Works on all major Paper forks
  • Async Architecture — Kotlin coroutines for zero main-thread blocking
  • Dual Database — SQLite (default) or MySQL with connection pooling
  • WorldEdit/FAWE — Create chambers from selections or schematics

Quick Start

1. Drop the JAR in your plugins folder
2. Start your server
3. Select a Trial Chamber with WorldEdit (//wand)
4. Run: /tcp generate wand MyChamber
5. Run: /tcp scan MyChamber
6. Run: /tcp snapshot create MyChamber
7. Done! Your chamber now auto-resets and has per-player loot.

Commands

CommandDescription
/tcp menuOpen the admin GUI
/tcp generate wand <name>Register chamber from WorldEdit selection
/tcp scan <chamber>Detect vaults and spawners
/tcp snapshot create <chamber>Enable automatic resets
/tcp reset <chamber>Force immediate reset
/tcp stats [player]View statistics
/tcp leaderboard <type>View top players
View all commands
CommandDescriptionPermission
/tcp menuOpen admin GUItcp.admin
/tcp generate wand <name>Create from WorldEdit selectiontcp.admin
/tcp generate coords <name> <coords>Create from coordinatestcp.admin
/tcp scan <chamber>Scan for vaults/spawnerstcp.admin
/tcp snapshot create <chamber>Create restoration snapshottcp.admin
/tcp snapshot restore <chamber>Restore from snapshottcp.admin
/tcp reset <chamber>Force chamber resettcp.admin
/tcp delete <chamber>Delete chambertcp.admin
/tcp setexit <chamber>Set exit locationtcp.admin
/tcp listList all chamberstcp.admin
/tcp info <chamber>View chamber detailstcp.admin
/tcp tp <chamber>Teleport to chambertcp.admin
/tcp stats [player]View statisticstcp.stats
/tcp leaderboard <type>View leaderboardstcp.stats
/tcp reloadReload configurationtcp.admin

Permissions

PermissionDescriptionDefault
tcp.adminFull admin accessOP
tcp.statsView own statisticsEveryone
tcp.leaderboardView leaderboardsEveryone
tcp.spectateUse spectator mode after deathEveryone
tcp.bypass.cooldownIgnore vault cooldownsOP
tcp.bypass.protectionBuild in protected chambersOP

PlaceholderAPI

View all placeholders

Player Statistics

  • %tcp_vaults_opened% — Total vaults opened
  • %tcp_vaults_normal% — Normal vaults opened
  • %tcp_vaults_ominous% — Ominous vaults opened
  • %tcp_chambers_completed% — Chambers completed
  • %tcp_mobs_killed% — Mobs killed in chambers
  • %tcp_deaths% — Deaths in chambers
  • %tcp_time_spent% — Time spent (formatted)
  • %tcp_time_spent_raw% — Time spent (seconds)

Current State

  • %tcp_current_chamber% — Chamber player is in
  • %tcp_in_chamber% — Whether player is in a chamber

Leaderboards

  • %tcp_leaderboard_vaults% — Player's vault rank
  • %tcp_leaderboard_chambers% — Player's chamber rank
  • %tcp_leaderboard_time% — Player's time rank
  • %tcp_top_vaults_1_name% — #1 player by vaults
  • %tcp_top_vaults_1_value% — #1 player's vault count
  • (1-10 available for vaults, chambers, and time)

Requirements

RequirementVersion
Minecraft1.21.1+
ServerPaper, Folia, Purpur, or Pufferfish
Java21+

Optional Dependencies

  • WorldEdit or FastAsyncWorldEdit — Easier chamber creation
  • WorldGuard — Additional region protection
  • PlaceholderAPI — Scoreboard/hologram placeholders
  • Vault — Economy command rewards
  • LuckPerms — Permission command rewards

Configuration

All configuration is optional—sensible defaults work out of the box.

config.yml highlights
# Vault cooldowns
vaults:
  normal-cooldown-hours: -1    # -1 = until reset (vanilla behavior)
  ominous-cooldown-hours: -1
  per-player-loot: true

# Automatic resets
global:
  default-reset-interval: 172800  # 48 hours
  reset-warning-times: [300, 60, 30]
  teleport-players-on-reset: true

# Protection
protection:
  prevent-block-break: true
  prevent-block-place: true
  prevent-mob-griefing: true
  worldguard-integration: true

# New in 1.2.5
spawner-waves:
  enabled: true
  show-boss-bar: true

spectator-mode:
  enabled: true
  offer-timeout: 30
Example loot table
default:
  pools:
    common:
      min-rolls: 2
      max-rolls: 4
      items:
        - material: ARROW
          amount: 8-16
          weight: 100
        - material: TIPPED_ARROW
          potion-type: SLOWNESS
          amount: 4-8
          weight: 50
    rare:
      min-rolls: 1
      max-rolls: 2
      guaranteed: true
      items:
        - material: DIAMOND
          amount: 1-3
          weight: 30
        - material: EMERALD
          amount: 2-5
          weight: 70
    unique:
      min-rolls: 0
      max-rolls: 1
      items:
        - material: OMINOUS_BOTTLE
          custom-effect-type: BAD_OMEN
          potion-level: 3
          weight: 10
        - type: COMMAND
          command: "eco give {player} 500"
          weight: 20

Support


Target Audience

  • Survival Servers — Renewable endgame content that keeps players engaged
  • SMP Networks — Fair loot distribution across your playerbase
  • Minigame Servers — Competitive Trial Chamber runs with leaderboards
  • Adventure Servers — Protected dungeons with custom rewards

Paper 1.21.1+ · Folia Native · Java 21+

Made with Kotlin by darkstarworks

Совместимость

Minecraft: Java Edition

26.1.x1.21.x

Платформы

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Сервер

Детали

Лицензия:CC-BY-NC-ND-4.0
Опубликован:4 месяца назад
Обновлён:1 неделю назад
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