
Trails and Trips
This datapack improves horses, camels, sniffers, undead horses and llamas!
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26.1v1 [Mod]
release3 апреля 2026 г.- 🧩 Updated to 26.1
- 🔢 Datapack versioning system has been updated:
- First number = Minecraft version (e.g. 26.1)
- Second part = modification version (e.g. v1)
- Final format: 26.1v1
- ⚡ Performance improvements
- 👻 Added separate speed-related gamerules for Happy Ghasts (suggested by @MrJokerer)
- ⚙️ Added gamerule do_happy_ghast_cloud_level_buffs
- ⚙️ Added gamerule do_happy_ghast_raining_buffs
- ⚙️ Added gamerule do_happy_ghast_stamina_draining
- ⚙️ Added gamerule do_happy_ghast_slows_per_passenger
26.1v1 [DP]
release3 апреля 2026 г.- 🧩 Updated to 26.1
- 🔢 Datapack versioning system has been updated:
- First number = Minecraft version (e.g. 26.1)
- Second part = modification version (e.g. v1)
- Final format: 26.1v1
- ⚡ Performance improvements
- 👻 Added separate speed-related gamerules for Happy Ghasts (suggested by @MrJokerer)
- ⚙️ Added gamerule do_happy_ghast_cloud_level_buffs
- ⚙️ Added gamerule do_happy_ghast_raining_buffs
- ⚙️ Added gamerule do_happy_ghast_stamina_draining
- ⚙️ Added gamerule do_happy_ghast_slows_per_passenger
v2.0 [Mod]
release23 февраля 2026 г.📜 Changelog — Nautilus, Undead & Camel Update
- ⚙️ Updated to 1.21.11
- 🚫 Undead mobs will no longer mount undead transports if there isn’t enough space
- 🐪 You can now transport Villagers and Wandering Traders using a Camel while holding an Emerald or Emerald Block in your offhand (previously main hand only)
- 👻 Increased Happy Ghast leash distance in order to mounting mobs from 4.5 → 6.3 blocks
- ⚡ Improved overall performance
- 🐚 Increased Nautilus health from 15 → 30
- 🧟♂️ Increased Zombie Nautilus health from 15 → 24
- 📜 Updated in-game gamerule descriptions
- 🌊 Both Nautiluses are now 10% faster
- 🍗 Nautiluses now drain Hunger on their riders
- ⚙️ Added gamerule do_nautilus_armor_durability
- ⚙️ Added gamerule do_nautilus_buffs
- ⚙️ Added gamerule do_nautilus_apply_hunger
- ⚙️ Added gamerule do_zombie_nautilus_deflect_trident
- ⚙️ Added gamerule do_skeleton_horse_deflect_arrow
- 🛡️ Added durability and new stats to Netherite Horse Armor
- 🐚 Nautilus Armor now works like horse armor, except it can only be enchanted with chestplate enchantments
- 💚 Nautiluses now regenerate health like horses
- 🔁 Renamed gamerule do_undead_horses_rideable_again → do_undead_mobs_rideable_again
- 🔁 Replaced gamerule do_undead_horses_burning → do_skeleton_horses_burning
- 🔁 Replaced gamerule do_skeleton_horseman_spawning → do_skeleton_horse_trap_spawning
- 🗑️ Removed gamerule do_zombie_horseman_spawning
- 🛡️ Players/Mobs riding a Zombie Nautilus deflect tridents with an 80% chance
- 🔱 Each level of Impaling increases the chance to penetrate the Zombie Nautilus’ protective aura by 5%
- 🏹 Players/Mobs riding a Skeleton Horse deflect arrows with a 99% chance
- 🎯 Each level of Piercing increases the chance to penetrate the Skeleton Horse’s protective aura by 10%
- 🧹 Removed treasure enchantments from Jockey mobs
- ⚡ Zombie Horses and Skeleton Horses are now 50% faster
- 🐪 Camel Husks:
- 60% faster
- Step height: 1.5 blocks
- 50% increased burning time
- Max health: 32
- Cannot transport entities
- 🐫 Regular Camels:
- 50% faster
- Step height: 2 blocks
- 50% reduced burning time
- Max health: 40
- Can transport entities
- 🗑️ Removed command /function .summon/mcs_trails_and_trips
- 🦴 Skeleton Trap now spawns with a 0.96% chance instead of a skeleton (on world surface)
- 🏹 Skeleton Horsemen no longer attack each other after accidentally hitting one another with arrows
- 🐺 Wolves now have improved AI for attacking Skeleton Horses
- 🐪 Camel Husks now remove Hunger and Weakness effects from their passengers
- 🎁 New items are now accessible via the menu
v2.0 [DP]
release23 февраля 2026 г.📜 Changelog — Nautilus, Undead & Camel Update
- ⚙️ Updated to 1.21.11
- 🚫 Undead mobs will no longer mount undead transports if there isn’t enough space
- 🐪 You can now transport Villagers and Wandering Traders using a Camel while holding an Emerald or Emerald Block in your offhand (previously main hand only)
- 👻 Increased Happy Ghast leash distance in order to mounting mobs from 4.5 → 6.3 blocks
- ⚡ Improved overall performance
- 🐚 Increased Nautilus health from 15 → 30
- 🧟♂️ Increased Zombie Nautilus health from 15 → 24
- 📜 Updated in-game gamerule descriptions
- 🌊 Both Nautiluses are now 10% faster
- 🍗 Nautiluses now drain Hunger on their riders
- ⚙️ Added gamerule do_nautilus_armor_durability
- ⚙️ Added gamerule do_nautilus_buffs
- ⚙️ Added gamerule do_nautilus_apply_hunger
- ⚙️ Added gamerule do_zombie_nautilus_deflect_trident
- ⚙️ Added gamerule do_skeleton_horse_deflect_arrow
- 🛡️ Added durability and new stats to Netherite Horse Armor
- 🐚 Nautilus Armor now works like horse armor, except it can only be enchanted with chestplate enchantments
- 💚 Nautiluses now regenerate health like horses
- 🔁 Renamed gamerule do_undead_horses_rideable_again → do_undead_mobs_rideable_again
- 🔁 Replaced gamerule do_undead_horses_burning → do_skeleton_horses_burning
- 🔁 Replaced gamerule do_skeleton_horseman_spawning → do_skeleton_horse_trap_spawning
- 🗑️ Removed gamerule do_zombie_horseman_spawning
- 🛡️ Players/Mobs riding a Zombie Nautilus deflect tridents with an 80% chance
- 🔱 Each level of Impaling increases the chance to penetrate the Zombie Nautilus’ protective aura by 5%
- 🏹 Players/Mobs riding a Skeleton Horse deflect arrows with a 99% chance
- 🎯 Each level of Piercing increases the chance to penetrate the Skeleton Horse’s protective aura by 10%
- 🧹 Removed treasure enchantments from Jockey mobs
- ⚡ Zombie Horses and Skeleton Horses are now 50% faster
- 🐪 Camel Husks:
- 60% faster
- Step height: 1.5 blocks
- 50% increased burning time
- Max health: 32
- Cannot transport entities
- 🐫 Regular Camels:
- 50% faster
- Step height: 2 blocks
- 50% reduced burning time
- Max health: 40
- Can transport entities
- 🗑️ Removed command /function .summon/mcs_trails_and_trips
- 🦴 Skeleton Trap now spawns with a 0.96% chance instead of a skeleton (on world surface)
- 🏹 Skeleton Horsemen no longer attack each other after accidentally hitting one another with arrows
- 🐺 Wolves now have improved AI for attacking Skeleton Horses
- 🐪 Camel Husks now remove Hunger and Weakness effects from their passengers
- 🎁 New items are now accessible via the menu
v1.9 [Mod]
release3 января 2026 г.v1.9
- 🐛 Fixed a critical bug related to tamed Llamas that caused severe performance issues
- 🚚 Restored the ability for Llamas to transport entities
Bugs are found by @tony_spaghetti
v1.8
- 🔥 Undead Horses now burn without a saddle
- 💚 Zombie Horses rarely heal their passengers
- 🧟♂️ Zombie Horses no longer swim fast
- 🏇 Skeleton Horse speed increased by 10%
- 🐴 Zombie Horse speed increased by 15%
- ⚔️ Undead Jockeys gear enchantment chance reduced from 100% → 50%
- 🪓 Zombie Horsemen have a 20% chance to spawn with an axe
- 🗡️ Drowned Horsemen have a 20% chance to spawn with a sword
- 🌊 Drowned Horsemen now spawn on Skeleton Horses instead of Zombie Horses
- 🗡️ Skeleton Horsemen have a 20% chance to spawn with a sword
- 🧠 All gamerule names updated to 1.21.11 format
- ⚙️ Added gamerule do_drowned_horseman_spawning
- ⚙️ Added gamerule do_undead_horses_burning
- ⚙️ Added gamerule do_zombie_horses_heal_passangers
- 🔍 Outdated content is now checked every 20 seconds, on reload, and world load
- ⚙️ Updated in-game menu
- 📜 Added in-game gamerule descriptions
- ✏️ Fixed several menu texts
- 🧹 Fixed Uninstall function
- 👻 Improved Happy Ghast performance and optimization
- 🧭 When a specific gamerule is turned off, its related data is now reset automatically
- ⚙️ Added gamerule do_dynamic_saddle_stats
- 💻 Added command /function .uninstall:trails_and_trips
- 🏇 Saddle statistics now display speed in km/h and jump strength in meters
- 🚀 Maximum horse/mule base speed: 76.1 km/h
- 🦘 Maximum horse/mule base jump height: 5.9 meters
- 🦙 Llama spit now creates an area effect that slows entities for 1 second
- 💖 Llamas now have strong passive regeneration
- 💪 Llamas spawn with 50% more health and speed
- ⚡ Llamas now have a new ground attack
- 🛡️ Horse Armor now properly takes damage from nearby damage sources (within 16 blocks)
- 🧪 Fixed potion names
- ⚙️ Added gamerule do_llamas_strong_healing
- ⚙️ Added gamerule do_llama_buffs
- ⚙️ Added gamerule do_llamas_ground_attack
- ⚙️ Added gamerule do_llamas_area_spit
- 🔧 Uninstall Mode has been updated
v1.7
- 🧩 Updated to 1.21.9 / 1.21.10
- ⚙️ Optimized modification code
- 🧠 Updated gamerule names
- ❄️ Added gamerule doFrostWalkerHorseArmors
- 🌀 Added gamerule doDependableHappyGhastFlyingSpeed
- 🚃 Added gamerule doHappyGhastTransportMinecarts
- 👻 Added gamerule doHappyGhastTransportEntities
- ⚡ Items only accepted in the Warped Wart Cauldron now jump inside it
- 🛡️ Added durability to Copper Horse Armor
- 💨 Happy Ghasts are now 10% faster
- 🐌 Happy Ghasts become 2.5% slower for each passenger
- 🐫 You can now mount mobs on a Happy Ghast — everything works the same way as with camels
- ⛓️ You can connect a minecart to a leashed Happy Ghast
- ☁️ Happy Ghasts become 30% faster at cloud level
- 🌧️ Happy Ghasts become 15% faster during rain
- ⚡ Happy Ghasts lose stamina while flying and gradually slow down — they have a 10% chance per second to lose 1 stamina
- 💨 When their stamina is low, they emit smoke particles
- 🧪 Speed and Slowness potion effects now affect Happy Ghasts
- 🎉 After fully restoring stamina, Happy Ghasts emit happy particles and a cheerful sound
- 🎯 Happy Ghast temper range increased from 16 to 32 blocks
- ⚔️ Drowned Horsemen now always wear Copper Armor instead of gold
- 🦴 Skeleton Horsemen follow range increased from 16 to 32 blocks
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Лицензия:CC-BY-4.0
Опубликован:2 года назад
Обновлён:1 неделю назад
