!Trade
Give experience to other players by interacting with them and typing the amount in chat! This can allow for experience to function as a form of currency.
Alternatively, one can use the "pay" command.
Usage: "/pay
To check the amount of experience you have, use "/balance" or "/bal". !Balance
Trades time out after a configurable amount of time (default of thirty seconds).
If you lack sufficient experience to complete an attempted trade/gift, you will be shown how much you have in relation to the amount attempted. !Insufficient Experience
The name of the "currency" (experience) is configuration (default of "experience").
If one has permissions, they may check other player's balances with "/bal
| Name | Identifier | default Value | Description |
|---|---|---|---|
| Trade Timeout Time | trade_timeout_time | 600 (game-ticks) | Time (in ticks) for a trade to timeout. |
| Interaction Trade Initiation | interaction_trade_initiation | true | Right-Click a Player to Initiate a Trade. |
Gamerules may be changed with commands like /gamerule trade_experience:trade_timeout_time 1000.
trade_experience.properties:
# Monetary-like experience name.
experience_name: experience

Allows players to give/gift experience to each-other, this allows experience to be used as realistically-exchangeable currency.