
Trade Experience
Allows players to give/gift experience to each-other, this allows experience to be used as realistically-exchangeable currency.
Trade Initiation
Start a "Trade" (payment) with someone by interacting with them.
Trade Completion
Send experience by entering a number in chat [after having initiated a trade]. Note: the name for experience ("xp" above) is configurable.
Insufficient Funds
If you lack the experience for a transfer, it will tell you how much you do have, in relation to the amount requested to be sent.
Check Experience Amount (Balance)
Use "/balance" or "/bal" to check the amount of experience represented by your xp bar.
Pay Initiation
Alternatively, you may use a command to send the experience.
Payment Complete
"/pay <NAME> <AMOUNT>" to send experience without an interaction.
Timed Out
Trades eventually time out. By default, time-outs happen after thirty seconds; this is configurable.