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#tntutils:deny_explosions and #tntutils:allow_explosions, which can be used to disallow or allow entity types to create explosions, respectively.
tntutils.deny_explosions and tntutils.allow_explosions to (dis)allow them to create explosions.
/tag command. Notice the dot instead of a colon, since the argument to /tag add cannot contain colons./tag @n[type=creeper] add tntutils.allow_explosions.entityDamageMultiplier, which can be used to change the amount of damage applied to entities.
/explode command will now bypass the disableExplosions config option.