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1.12.2-1.1.3
release6 марта 2026 г.- Adds a "damage dealt" entity attribute for generic outgoing damage manipulation
- Adds a configuration option for the damage boost effect to boost this instead of just attack damage
1.12.2-1.1.2
release20 февраля 2026 г.- Fixed crash when loading with Mekanism-CEU
- Fixed crash when loading with HBM-CE
- Fixed crash when dumping loot tables containing artifacts to JSON
1.12.2-1.1.1
release23 июля 2025 г.- Fixed a crash when playing without construct's armoury installed
1.12.2-1.1.0
release20 июля 2025 г.- Reimplemented the way tiers are handled for the evolved trait
- Behaviour should be more consistent, since it now just uses the existing stackable trait system
- Allows for custom evolved materials (e.g. using ModTweaker or Tweakers' Construct)
- Fixes an issue where embossing evolved materials didn't update the evolved tier
- Added UU-Metal recipes using HBM and TechReborn UU-Matter
- Added photovoltaic support for TechReborn solar panels
- Separated out thermal foundation and thermal expansion integration
- This means the pyrotheum smeltery fuel feature can now be used without thermal expansion installed
- Added a configurable expected baseline for free modifiers on artifacts
- This should prevent mods that mess with the default baseline from breaking artifact loading (e.g. Tinkers' Tool Leveling)
- Added a configuration option to disable battery/solar panel replacement for the fluxed/photovoltaic modifiers
- Added a CraftTweaker API for modifying magic material stats (i.e. for modifying arcane foci)
- Fixed percentages in tooltips always appearing as "<1%"
- Fixed a rare crash related to class name remapping in coremod class transformers
- Updated a few dependency versions
1.12.2-1.0.49
release9 декабря 2023 г.Bug Fixes
- Actually fixed the issue where Astral Sorcery attunement destroys tool data
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Опубликован:2 года назад
Обновлён:2 недели назад