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Makes it so trees fall down when cut.
!Demonstration
A "tree" is defined internally as:
2..512logs of any kind1..1024non-permanent leaves of any kind
Logs connect diagonally and are initially checked upwards from the first log that is broken.
Trees will not fall down if:
- the player is sneaking
- the item used to cut down the tree has silk touch
### Inspired by the datapack Timber Physics
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Опубликован:2 года назад
Обновлён:4 месяца назад
