
TierDrop
Loot has tiers! Want more? You can make your own custom ones too.
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7
TierDrop 1.2.7 [Fabric 1.21.4]
release25 мая 2025 г.on config/tierdrop_config.json
- Empty Test Config (Sorry about that >.<)
- Balance chances like high tier should only be looted in chest and trial chamber vaults
- Added new Config properties [ApplyTiersOnCraftedEquipments, AllowCraftedEquipmentsToGetHighTiers] set to false in default
- ApplyTiersOnCraftedEquipments - I want it to be unique from other similar mods, but if you want to apply tiers on crafted equipments then you can set this to true
Others
- fix golden equipments prefix
- Improve chance in dropping equipment on regular vault(50%)
- Improve high tier level chance on regular Vault
If you guys have suggestion to add as default tiers in config and you think it's balance then please add a Ticket in GitHub.
TierDrop 1.0.4 [Fabric 1.21.1]
release25 мая 2025 г.on config/tierdrop_config.json
- Empty Test Config (Sorry about that >.<)
- Balance chances like high tier should only be looted in chest and trial chamber vaults
- Added new Config properties [ApplyTiersOnCraftedEquipments, AllowCraftedEquipmentsToGetHighTiers] set to false in default
- ApplyTiersOnCraftedEquipments - I want it to be unique from other similar mods, but if you want to apply tiers on crafted equipments then you can set this to true
Others
- fix golden equipments prefix
- Improve chance in dropping equipment on regular vault(50%)
- Improve high tier level chance on regular Vault
If you guys have suggestion to add as default tiers in config and you think it's balance then please add a Ticket in GitHub.
TierDrop 1.2.6 [Fabric 1.21.4]
release14 мая 2025 г.Any not a vanilla chest can now apply tiers but it will only apply when item placed on the inventory.
TierDrop 1.0.3 [Fabric 1.21.1]
release14 мая 2025 г.Any not a vanilla chest can now apply tiers but it will only apply when item placed on the inventory.
TierDrop 1.2.5 [Fabric 1.21.4]
release8 мая 2025 г.Resolved a crash caused by a null UUID For easier testing, I've added a "Test Category"(applied to all equipments) to the tierdrop_config.json.
"TierEquipment": {
"Test": [
{
"prefix": "Test",
"color": "YELLOW",
"chance": [100, 100, 100],
"attributes": [
{ "All": ["ARMOR", 1, 1.5] },
{ "All": ["MAX_HEALTH", 2, 4] }
]
}
],
"Armor": [
{
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:10 месяцев назад
Обновлён:9 месяцев назад
