
Thingamajigs 2 Railroadways
Adds crossing components like bells and gates to your world!
Railroadways 1.0.0
release11 февраля 2026 г.Compatibility and Feature Update:
- Works with 1.8.4+ Thingamajigs
- Electronic Bell Five (sound is a mix between e-bell one and some other e-bells)
- Split client and server code into their own areas
- All blockentity-based items now use their in-world models instead of flat item models, and dynamic signs preview their custom texture (saved nbt items)
- If the British Railway Alarm wasn't working properly before, it should now
Thingamajigs 2 Railroadways 0.0.6
release4 августа 2025 г.The 1.21.4 Port Update!
Additions and Improvements:
- All features ported to 1.21.4
- If British Railway Alarm was misbehaving before, it should not now, and will update with vertical redstone signal again
- Most resource types are now datagen'd
- Textures moved around, so adjust resourcepacks accordingly
Thingamajigs 2 Railroadways 0.0.5
release17 июля 2025 г.Railroadways 0.0.5, The Big-ol' Improvement Update!
Additions and Improvements:
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Big Railroad Crossing Lights and Big Lights Cantilever (acts just like the regular cantilever and lights)
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Cantilever End Variants (3 new types)
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Crossbuck Sign With Ladder (acts just like the regular Crossbuck Sign)
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Pole With Ladder (acts just like Vertical Redstone Poles)
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Clicky Mechanical Bell
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Pole Cap (acts like a railroad crossing bell; for use in situations where sounds aren't wanted, but cantilever lights need to be powered)
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All Railroad Crossing Bells now have proper 3d sound distance and old sounds have been replaced with new ones (for sounds which did not have proper distance)
Internal Changes:
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Some blockentites now share code between each other to prevent duplication of code
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More future proofing for newer MC versions
Thingamajigs 2 Railroadways 0.0.3
release17 июля 2025 г.The Customizable Signs Update, 0.0.3!
Features tested on an internal dedicated server environment. Works with Thingamajigs Neo 1.7.3-1.7.7 for MC 1.21-1.21.1.
Changes and Improvements:
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Crossbuck Signs are now fully dynamic, and support infinite customizable signs using a text box and checkbox (to use the text box, just type in the resource location of a texture, enable the checkbox above it, and click the update sign button, and your texture will appear on the sign! In servers, make sure everyone has the same resource pack)
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Internal code changes for future proofing the mod for newer MC version players
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Purple Rails and their variants now reflect changes in Thingamajigs 1.7.7 for Forge
Thingamajigs 2 Railroadways 0.0.2
release17 июля 2025 г.Railroadways 0.0.2 is here!
Cantilevers are back, now with more rotational and light customization! Cantilevers can have redstone placed on top of them, and will not react to pulses (except the cantilever lights block). Tested on dedicated server, and seems to be working fine. Safe for modpacks.
Additions and Improvements:
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Railroad Crossing Cantilever (Middle and End Part): can be walked inside like a catwalk, and doesn't prevent partial blocks from being placed on it (like torches or redstone dust)
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Railroad Crossing Cantilever Lights (all 4 lights are customizable, and block itself will align to direction based on player placement, but all rotations are independent of the main directional placement)
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Changes to internal vertical redstone logic for gates and lights and bells to make them perform better with funky blocks that don't update properly (forced updates when possible to prevent stalemate conditions in dedicated servers and integrated servers alike)
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Bells now control redstone signal output when on top of a cantilever block, otherwise, they won't do anything different (this is to allow the cantilever lights to be activated with redstone dust above them)