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Моды/Thermia
Thermia

Thermia

An in-depth, dynamic temperature system for all creatures!

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Thermiav2.1.0+1.21.4

release18 февраля 2025 г.

Version v2.1.0+1.21.4

Features

  • Made some advancements, more to be added later
  • Add unobtainable mod icon item

Technical

  • Created player_frozen, player_overheating, and temperature_changed advancement criteria
  • Added entity_temperature and location_temperature predicates
  • Added temperature loot condition
  • Fixed /temperature error parsing

Bugfixes

  • Fixed inverted canFreeze and canOverheat config
  • Translated item tags

Thermia

release16 февраля 2025 г.

Thermia v2.0.0+1.21.4

Features

  • Mobs are now affected by regular climate calculations as normal. Their base temperature is calculated based on their spawn location.
  • Mobs are more biased towards relatively temperate blocks when pathfinding.
  • Added integration with Serene Seasons mod
  • Prevented freeze-immune and fire-immune mobs from freezing or overheating, respectively
  • Counted lit and redstone-powered blocks as giving off heat
  • Decreased water temperatures and altitude-based temperature fluctuation

Technical

  • Added (incomplete) user config system
  • Improved the /temperature command
  • Added set_total temperature modifier operation
  • Tweaked entity tags
  • Made mild optimizations
  • Added jar manifest

Bugfixes

  • Fixed missing translations
  • Fixed some faulty conditions
  • I'm not fixing the bug that armor stands can sweat and shiver. I can, but it's REALLY funny.

Developer's Note: Sorry for the major update so soon. Some of my planned features were larger than assumed, and I had more motivation than I thought ^v^

Thermia

release10 февраля 2025 г.

Release version!

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Детали

Лицензия:CC-BY-4.0
Опубликован:1 год назад
Обновлён:1 год назад
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