
The Lost Cities
Allows the player to play in an old abandoned city instead of the normal overworld
6.8M
414
LostCities - 1.21-8.3.8
beta9 января 2026 г.LostCities 1.21-8.3.8
- Implement a better caching system which keeps track of how long ago something was last accessed. This should improve performance
- Extended the world settings with four new options: vinewest, vineeast, vinesouth, and vinenorth. With these you can change the vines that are used for the buildings
- Fixed a potential infinite loop with bridges in combination with the new caching system
- TqLxQuanZ fixed single player forceSpawnParts having race condition not working properly on setting world spawn during single player.
- TqLxQuanZ fixed an issue where player reconnecting to server might get teleports to the world spawn, despite having a bed setup.
- TqLxQuanZ fixed single player forceSpawnParts having race condition not working properly on setting world spawn during single player.
- Fixed a problem with the lostcities-server 'selectedProfile' config option being ignored
LostCities - 1.20-7.4.11
release8 января 2026 г.LostCities 1.20-7.4.11
- Implement a better caching system which keeps track of how long ago something was last accessed. This should improve performance
- Extended the world settings with four new options: vinewest, vineeast, vinesouth, and vinenorth. With these you can change the vines that are used for the buildings
- Fixed a potential infinite loop with bridges in combination with the new caching system
LostCities - 1.20-7.4.10
release3 января 2026 г.LostCities 1.20-7.4.10
- TqLxQuanZ fixed single player forceSpawnParts having race condition not working properly on setting world spawn during single player.
LostCities - 1.20-7.4.9
release2 января 2026 г.LostCities 1.20-7.4.9
- TqLxQuanZ fixed an issue where player reconnecting to server might get teleports to the world spawn, despite having a bed setup.
LostCities - 1.20-7.4.8
release28 декабря 2025 г.LostCities 1.20-7.4.8
- TqLxQuanZ fixed spawn point searching function does not set world spawn itself, but only player spawn point.
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Лицензия:MIT
Опубликован:3 года назад
Обновлён:1 месяц назад