Player's owned mobs, ie. pets, can now benefit from the tally system, dealing increase damage and taking less damage from tallied mobs. This can be disabled through config.
More advancements on killing other mob types.
Player's owned mobs, ie. pets, can now benefit from the tally system, dealing increase damage and taking less damage from tallied mobs. This can be disabled through config.
More advancements on killing other mob types.
Added Experience increase mechanic. Reaching milestones will also increase the number of experience dropped by tallied mobs. Increase amount and limit are configurable.
Added configurable limits to how much buffs the player can gain from milestones.
New Advancements.
Reaching maximum Looting level now plays a different message.

Buffs your damage and defense against a mob after killing a number of them.